Full game, and playable demo, all in one. If you like it you can purchase a key code from Desura or from the main Lo-Fi Games website listed on the right.
This is purely a technical update, and adds no gameplay features. Sorry about that, but it now paves the way for some fun-filled updates coming up next.
This was a big overhaul, so new bugs may have been introduced.
-Total pathfinding overhaul.
-Faster map loading times
-Improved frame rate
-reduced load times when entering buildings
-import squad to a new game now relocates your squad to the starting town.
-you can now set mouse horizontal/vertical speeds, use a negative number to invert the mouse control.
-Custom made launcher without any invalid options to choose.
-There is currently no character collision detection so they all stand in the same spot, I will add this back in asap.
-Splinting doesn't always work, I'm going to make it a separate action in the next update.
-characters now have collision
-fixed AI for wandering traders
-tried doing something that may have fixed the savegames crash
-fixed bug where backpacks could vanish when trading
-fixed stats window showing all zeros
-made it a little easier to place items in the inventory
-fixed bug where characters dont move normally after combat
-started working on building placement, but you don't get that yet. Hahar!
-character movement is not so flickering and jerky
-game now runs on single-core CPUs
-Fixed various stupid movement bugs
-fixed a random crash
-fixed some bugs with carrying characters
This is just a small stability fix until I release the next major update coming very soon.
-Fixed the "thread error" crash
-Fixed some new crashes
-Fixed some long delays in loading NPCs after quickload
Some of this will require you to start or import to a new game.
-Price of trade goods has been reduced, I recommend you sell ALL your trade goods before you update the game.
The purpose of this is to fill up your backpack more, and try to put a cap on the upper income of a high level trader. I want the big money to be earned from buildings.
-Doors! Please report it if characters are getting stuck or doors are impassable etc. Doors cant be locked yet.
-You can no longer buy the higher grade armour and weapons. You will have to research and craft them later on.
-Price adjustments. Low level items are cheaper, high-level items are more expensive. Traders backpacks don't stack so many items.
-New mouse pointers
-Big framerate increase for some people
-Still fiddling with the pathfinding/movement system
-Fixed that outpost in the north, now it has a proper crew
-You now have to be within 200 meters to trade items with someone.
-Disabled BUILD button. It was enabled by accident in the last release.
-There is a problem with savegame corruption that I'm trying to track down. Until then I've installed a backup routine that will import your squad to a new game, although you will lose your money, so it gives you 10,000 in compensation.
-Tutorial window appears on your first play. To bring it up use the "Help" button, just below the map button.
-Characters get stuck less often
-A crash fixed
-Fixed the screenshot overwriting bug
This is a mini-update to fix a couple of major bugs. I'm still working on building and its almost ready.
-Overhauled the material system. Things are sexier now, like my beard.
-I think I fixed that nasty crash when you quick-save
-Tried something out to possibly fix that reccuring random crash.
-Fixed the invisible buildings bug
-Traders backpacks have replaced with a new version, they are smaller but stack more items. Old ones will not be sold anymore.
-Bandits don't use katanas anymore, they use sabres.
-Fixed the right-click auto trade functions