A developer of puzzle games including Escape.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Team SPOR on
Our team is looking for a 3D modeler who can create an enemy model and a generic corpse for our Unity survival-horror puzzle game.
Time is a big theme in our game so we are looking for an enemy model that has time incorporated into it somehow. Some ideas we have for the enemy is a humanoid with a clock for a head, or a humanoid creature with clocks embedded in it. Inspiration or references what what we are looking for include Siren Head and Slenderman and these images
Please note the enemy can't be gory, we are looking for something creepy instead.
For the corpse, we are looking for a model of a curled up "dead" person. No blood or gore, just a generic human.
The deadline for the 3d models would be November 30th, 2020.
Send an email to noemiri@umich.edu with your portfolio or previous work.