Welcome to Steel Cyclone Studios! Currently a small one-person indie game company ran by Jordon McClain, Steel Cyclone Studios provides high quality custom apparel, shoes and soon free-2-play video games. As both a gamer and developer, I strive to create an experience that empowers players and gives voice to consumers while closing the gap in what you want on the market. I am committed in providing you with updates, behind the scenes, setbacks and successes in what is the making of a game. I invite you to join my journey from code to controller. You can support by exploring Steel Wear for some awesome apparel and accessories. If you like what we do please subscribe to my social media! Many thanks to our fans and supporters!
Created by Matthew Davey, the Mercury Particle Engine is a fantastic free open source tool that comes equipped with a graphical particle effect editor. If you are looking for a good, fast and reliable particle engine; this is an excellent choice.
Check out this excellent video tutorial by Matt Davey going over the basic steps of setting up and using Mercury Particle Engine in an XNA game project. Link: Youtu.be
To see the Mercury Particle Engine in action, check out this demo: Youtu.be
See this How to Mercury Particle Engine tutorial by Riku Koskinen: Xnacoding.blogspot.com
Check out this post by Richard Reddy on how to get Mercury Particle Engine working in XNA 4.0: Reddybrek.com