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Red Asteroid Games Inc. is my start-up, I quit my full time job as a senior software engineer at Firaxis to pursue my dream of making a fun game. It's me and a few artists so far, our first title has just released so it's time to make a hullabaloo. A bit more about me, I've worked on many large games in the past, both professionally and privately, including several MMO-type games. I have experience with large, scalable software systems, especially those running in open source hardware. I am a system architect, but I have an artistic side and love to write. I hope to create one successful game, and then at least a handful more before I switch careers. In the course of operating this company, I am learning an incredible deal about the industry and about the necessary operations of a successful business.

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