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Independant Game dev studio based in Quebec City. Creators of Foundation, a gridless medieval City Builder.

Add job Report Texture Artist at Polymorph Games

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by Polymorph Games on

Texture artists are needed for a racing simulator set in 2060. Our requirements cover everything from road textures to building textures to particle textures. If you are unsure if your style is needed, send a sample of your work anyway, and we will contact you.

This game is in full time development by an experienced team, so you can expect this to be seen through to completion.

Although we don't have a development budget at the moment, we intend to pay our employees fairly once the game has been published.

To Apply

Send a resume to jobs@polymorph-games.com