I try to crank out an experimental game every month. I was inspired by Experimental Gameplay Project, so I try to follow their rules. Basically this means that every game I create I have to make within 7-day limit, they have to made by me alone and they have to test some new form of gameplay.
TIGSource hosted another one their funky game development competitions. This time you had to create a game based on a name you got from the Video Game Name Generator. Much like in the real industry; you get a generic name and then you have build a game around it. My entry was coded pretty much during the last day of the competition. It’s called Small-Time Scorched Earth Invasion. Basically it’s a mash up game, I mashed in Scorched Earth with Space Invaders and Missile Command. “Small-Time” in the title referes to the development model…