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I try to crank out an experimental game every month. I was inspired by Experimental Gameplay Project, so I try to follow their rules. Basically this means that every game I create I have to make within 7-day limit, they have to made by me alone and they have to test some new form of gameplay.

Description

I proudly present my fourth done-under-7-days game: Cacodemon’s Barbecue Party in Hell. Actually it’s my first Game-In-A-Day (GID for short) game. Not surprisingly, the idea of GID is to create a game in day. To be honest I did cheat a little, I created the game in the course of four evenings and the total time spent on the development is 23 hours 30 minutes. So in theory its done in a day. Well anyway it’s done in under 7 days and that’s what matters to me.

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Cacodemons BBQ Party in Hell
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