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We are a small Indie Game Studio made up of teens. Each of us has a passion in something related to game development whether that be coding, 3D modeling, or design. We are currently trying to learn to use all of the game making software we have (Unity and Blender) and we would be grateful if you could help us in learning this software. We have made a few casual games and edugames. Along with learning our software we are in a design phase for a mobile/console game we might develop. We plan on publishing this game by the end of the year (hopefully the end of summer). Our goal is to have fun making a game that shares the fun we had, with the players. -Soulite(Lead Developer/Current Co-Leader)

Post news Report RSS Our Direction

Our new direction as the cold weather begins to turn warm

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Where we've been headed

We've been trying to release somewhat big games even though the studio group is still new and amateurish. We have been wanting to publish big fancy games that can't be accomplished at our current skill level. This has blinded us to our limits and what our real focus should be. So we have decided to take a step back and look at the studio and what we want.

Where we're headed

We have decided to begin making small mini games that people can enjoy as a quick refresher or just as a little pick me up after a long day. The next few games we release will be small games that people are sure to enjoy but not for extended periods of time (unless we hit upon some amazingly fantastic idea by accident). So to start off this new focus we are going to announce our newest game Bug Dodge Up (yay!!) to the public.

As a side note all of the games that we create with the word Up in it can be presumed to be a mini game.

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