Where we've been headed
We've been trying to release somewhat big games even though the studio group is still new and amateurish. We have been wanting to publish big fancy games that can't be accomplished at our current skill level. This has blinded us to our limits and what our real focus should be. So we have decided to take a step back and look at the studio and what we want.
Where we're headed
We have decided to begin making small mini games that people can enjoy as a quick refresher or just as a little pick me up after a long day. The next few games we release will be small games that people are sure to enjoy but not for extended periods of time (unless we hit upon some amazingly fantastic idea by accident). So to start off this new focus we are going to announce our newest game Bug Dodge Up (yay!!) to the public.
As a side note all of the games that we create with the word Up in it can be presumed to be a mini game.