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We are a small Indie Game Studio made up of teens. Each of us has a passion in something related to game development whether that be coding, 3D modeling, or design. We are currently trying to learn to use all of the game making software we have (Unity and Blender) and we would be grateful if you could help us in learning this software. We have made a few casual games and edugames. Along with learning our software we are in a design phase for a mobile/console game we might develop. We plan on publishing this game by the end of the year (hopefully the end of summer). Our goal is to have fun making a game that shares the fun we had, with the players. -Soulite(Lead Developer/Current Co-Leader)

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Very Brief overview on the new game that Exanim Games is going to begin showcasing and advancing with alongside Alien Line Up

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Bug Dodge Up

As you may have guessed the name of the new game is Bug Dodge Up. Bug Dodge Up(just fun to say) will feature players as a small bug that is trying to survive in cold, planked world full of careless humans. Players will have to try and survive for as possible to make sure that they don't get squished by any human feet. Players will also try to collect candy so that their bug can grow. As the bug grows it gets slower making the game steadily harder for players. We have already incorporated all of the features discussed to this point in the game.

Future Plans

We plan to add in a static leveling system that allows players to customize their bugs abilities letting bugs potentially have extra lives, speed, or resilience based upon past candies earned. If things go well we may even add a bug editor to the game for cosmetic value. Be sure to keep checking back for updates about the game. Also don't forget about our IndieGoGo campaign that's going on for Alien Line Up.

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