Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.
Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.
If you wish to add mod support to your Unity game, we recommend the use of the Unity Engine Mod Browser and Manager Plugin created by mod.io, which makes it easy to support UGC.
Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.
You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost.
As said in our previous post we have a lot more to show you today, the map is almost fully built and we have some more mechanics to show you.
Here we have the completed dining room for our game with walls, windows, table, cupboards and decorations.
The other side of the dining room. There are also paintings on the wall in between the lamps.
Fully functional doors with, limited opening angle and some other stuff to make it feel natural such as bounciness and slow self closing. You can find a video of the doors working on our Youtube.
Now for the programming bit, we have a fully functional vision system for the enemies, which you can also find on our Youtube. Here is a sneak peak.
The white line represents the range, the yellow lines represent the angle and the green line represents line of sight.
We hope you have enjoyed this post we hope to bring you much more content in a few days, regarding both art and programming.
Check out our previous posts here.
Check out our Youtube.
6th article about our in-development game, Essence of the Past.
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Killed itself for no reason.
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Unity is real better engine not only for people who starts making games but also for the proffesionals too!
Our game "Wanted Raccoon" also was made with Unity3d! Check this out if you want :) Indiedb.com
Unity was is and will be the best. We created a game called "The Last Roman Village" and all dev process was nice and easy made with Unity
Hi everyone.
Does unity support medieval mapping and weaponry options?
Could I make my very own RPG game with this?
Yes of course. It's one of the most robust game engines out there.
Despite what some people say, Unity is a very useful engine. It's really easy to use and get the hang of.
love the engine, I'm just not that good at it yet lol.
Ha ha, this is exactly how I feel! I'm learning unity to port my existing IOS game to other platforms. Kinda regret it that I didn't started out on unity.
Great Engine.
An engine up to large projects. We use it in Oberion Games and recommend !