Based in United Kingdom
May 30 2021
Free - Steam
In a desolate world, you play as a mysterious bushbaby/owl/fox hybrid with a dark past. Scramble across the world of wind temples & swamplands to reach your destination. Tempus Bound is an artistically-driven pixel platformer with physics, puzzles and a speed running mode. Meet characters along the way who will give you vital information to speed up your runs.
I'm Jason Summersgill, a solo dev from the West Country of England, working on Tempus Bound. I'm a BAFTA award winning (and double Oscar nominated) visual artist, in the creative industry for over 7 years working for studios like Framestore, DNEG, Goodbye Kansas and many other leading studios on productions such as the last two Avengers films, James Bond: Spectre, The Witcher Netflix series and season 2 of The OA. I've been loosely doing game dev my whole life since learning some BASIC on a BBC Micro computer at age 6 and now I'm trying to take it (a bit) more seriously. This is my first game to be properly released.
Tempus Bound is an artistically-driven pixel platformer with physics, puzzles and a speed running mode to unlock. The characters you meet on your journey will, once you've completed the adventure, give you "real-world" advice on how to improve your runs by offering shortcuts and secrets. You can earn cosmetic items / trophies / decorations to spice up your "home" area (...it's a prison).
Technically, the game is based on the original Gameboy, has the same resolution and every area in the game has its own individual 4-colour palette. The Soundtrack is by "4 Channels Club" who has made an incredible E.P of Post-rock using sounds generated from the Gameboy. (heard in the trailer)
- Gameboy retro
Announcement Trailer YouTube
Logo & Icon
Jason Summersgill allows for the contents of Tempus Bound to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Tempus Bound is legally & explicitly allowed by Jason Summersgill. This permission can be found in writing at https://www.indiedb.com/games/tempus-bound/presskit/all.
Feature in Side Scroller Magazine flipsnack.com/sidescrollermagazine/side-scroller-magazine-issue-1-dec-2020.html.
About Jason Summersgill
A developer and publisher of adventure games including Tempus Bound.
More information on Jason Summersgill, our logo & relevant media are available here.
Tempus Bound Credits
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks