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Sonic and Co are alerted to a disturbance on the Floating Island. There, Eggman and his Badnik army are excavating for a lost relic that holds dire consequences. Sonic & Tails leap once again into action in order to thwart Eggman's latest scheme; but unbeknownst to them all, the future is about to change for the worse when one of Mobius' oldest threats is re-awakened. A:DR is an action/adventure standalone PC game built on Unreal Engine 5. The player assumes the role of Sonic the Hedgehog (and friends) to save planet Mobius from his arch-nemesis Dr. Ivo 'Eggman' Robotnik and the nefarious Ashura. Experience Sonic Physics once more; run on walls, loops, corkscrews and on water!


You can play the old 2008 Tech Demo (UT2004 game is required)
Download it HERE.
For more information visit these links:
Facebook Discord YouTube


- This is a HUGE project and it WILL take a long time due to the amount of custom content needed and creative planning.
- The team will NOT post answers to questions already made, check through the comment pages first.
- Due to lack of dev support, the multiplayer modes are ON HOLD until further notice.


SEGA, the SEGA logo and Sonic the Hedgehog are either registered trademarks or trademarks of SEGA Corporation. © SEGA 1991-2021 All Rights Reserved.
Ashura: Dark Reign and the A:DR Dev Team has NO affiliation with SEGA.


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RSS Articles

June 2024 Progress

News

IndieDB post June2024

Title Screen, Menu Redesigns and Character Customisation!

Back in April, Dekrayzis dropped some beautiful shots from the new title screen and the associated menus for ADR. A vibrant design with engaging visuals, hints towards an awesome story waiting to be told.

ADR TitleScreen2

ADR TitleMenu

This menu is both sleek and visually appealing, setting the stage for an epic adventure. The menu options are straightforward. I think the QoL aspect here has been nailed.

On that note the menus have been revamped and look just as clean and user-friendly. This settings page has everything you need to make A:DR as comfortable as possible.

ADR Menu Settings

This page will also come in a selection of colours related to the characters we all know and love...

ADR Menu SettingsTemplate yellow

ADR Menu SettingsTemplate red

Story Mode and Stage Selection

Levels are clearly shown and in-stage collectibles are neatly shown for those achievement hunters. With the 'best time' displayed players can push to get a faster PB... (Looking at you speed runners). Underneath all of this is a description of the level adding context to the story so far.

ADR StageSelect

Along side the stage selection a dynamic title card has been in the works, accompanied here with some placeholder art. The colouring of the border will match that of the stage you're entering.

ADR StageLoadingH

Multiplayer Modes and Character Customisation

This section personally has me the most excited. Being able to sit down with some friends to speed through the beautiful stages available. "Chaos Crusaders" is a team name which can be set by the host of the game. Space for up to four players to group up in this pre game lobby and ready up. The session host will always be set as Sonic.

ADR Menu Story PartyC

A concept for character customisation gives an insightful look at some of the possibilities that will be available for the player to choose from, with subtle reference to previous Sonic titles. There is definitely something for every player to get excited about.

ADR Menu LoadedGame CharacterB

VFX Updates

A lot of work has gone into making this project look visually stunning. Part of this is the Visual Effects of Sonic and his friends abilities and those that can be found through the stages. A lot of which have received some love recently.

ElectricShieldv2Back

A small look at the updated electric shield shows you the passion that has gone into creating an aesthetically pleasing experience.

NiagaraMatShieldsA

I'd like you to imagine these shields radiating, or sparking or pulsing with power outside of this test environment. The work on shaders has been nothing short of incredible.

What I really want to show you is the brand new Boost VFX:

HighresScreenshot00037

HighresScreenshot00017

HighresScreenshot00031

I can say as amazing as these look, the real beauty is in its fluidity as you transition from a run into the boost. You can see it for yourself here: ADR Boost VFX update

And with all that said and done. I want to say thank you for reading, and if you're interested in getting these updates as they release you can join our Discord Server

I wish you all the best, catch you next time!

January 2024 Progress

January 2024 Progress

News

After a long delay in news and several setbacks, the core characters, (Sonic, Tails, Amy, Knuckles) now have a full set of animations which are currently...

August 2023 Progress

August 2023 Progress

News 2 comments

This month has been cram packed yet again with more development and features to the Ares framework. From developing the originally planned multiplayer...

July 2023 Progress

July 2023 Progress

News

This month has been cram packed with a ton of new development work and features to the Ares framework. From updates to existing functionality, new character...

2023 June Update

2023 June Update

News

New Member, Social Media and Stages, Also Want to Contribute to a new Level?

RSS Files
ADR Tech Demo Animation Update (Required)

ADR Tech Demo Animation Update (Required)

Patch

An update to replace the existing wooden/disjointed animations in the Techdemo.

ADR Tech Demo Extended Edition

ADR Tech Demo Extended Edition

Demo 37 comments

UT2004 full game is required!!! Ashura: Dark Reign Tech Demo Extended Edition Zipfile; installation instructions provided. Remove all previously installed...

ADR Tech Demo Map Patch

ADR Tech Demo Map Patch

Patch

Installation instructions provided. After collecting feedback from people, a map patch has been released to fix several problems of the Tech Demo map...

ADR Tech Demo

ADR Tech Demo

Demo 23 comments

UT2004 full game is required!!! Ashura: Dark Reign Tech Demo Zipfile; installation instructions provided. Finally! Here you go! Enjoy it while it lasts...

ADR Progress 2

ADR Progress 2

Movie

The June-November progress video (2006; teaser trailer).

ADR Progress 1

ADR Progress 1

Movie

Video of mod progress from March 2006 to June 2006.

Post comment Comments  (0 - 10 of 984)
Hey-Pi-Ron
Hey-Pi-Ron - - 470 comments

You are still alive, guys?

Reply Good karma Bad karma+2 votes
SemVision
SemVision - - 505 comments

By the time this is released it will be a Unreal Engine 7 game.

Reply Good karma Bad karma+1 vote
TheDebonairNomad
TheDebonairNomad - - 2,714 comments

Wow I remember following this when it was a UT2k4 mod. I'm glad to see you guys are still kicking. Keep up the good work!

Reply Good karma Bad karma+2 votes
melloncullen
melloncullen - - 1 comments

got this ''Critical Error'', please help

UT2004 Build UT2004_Build_[2004-03-03_02.42]

OS: Windows NT 6.1 (Build: 7600)
CPU: AuthenticAMD Unknown processor @ 3400 MHz with 2047MB RAM
Video: No Video

Can't find 'ini:Engine.Engine.GameEngine' in configuration file

History: UObject::SafeLoadError <- UObject::StaticLoadClass <- InitEngine

Reply Good karma Bad karma+1 vote
Guest
Guest - - 695,513 comments

Hey, if you guys need any music or whatnot, I'm happy to help out, same with any writing or whatnot. I've been waiting for this game for a while and would love to help out if it's needed. here's my soundcloud: soundcloud.com/steven_kane

Reply Good karma Bad karma0 votes
Dekrayzis Creator
Dekrayzis - - 284 comments

Project really needs 3d modelers more than anything at the moment. Music is last on the agenda during the current production phase.

Reply Good karma+1 vote
Guest
Guest - - 695,513 comments

I remember hearing about this game when I first got into the Sonic fan game scheme but I thought it was abandoned
It's amazing how long you've been working on this!
I can draw, animate in Blender and make 2d pixel art (sprites), and I can also write if you need help with the story or need dialogue, however, I do not have any knowledge in programming outside of a few very specific coding languages used only in certain engines (Such as game maker and mugen)
My drawing, animating and writing skills aren't perfect (far from it, in my opinion) since I'm still learning, but I would hate to see this project die...
I can help with some level designing and such, and make some concept art, or if you need any animations for some models
This project looks very interesting and I love it's darker take on the Sonic universe.
I'll probably not be able to dedicate my FULL time to this because of school, but I would like to help in any way I can! =)

My DeviantArt: thedarklordofcookies.deviantart.com (I know it doesn't have a lot in it, but it's because it's a new one that I made about two months ago and lately I've been focusing on finishing the first chapter of my comic so I haven't posted much)

Reply Good karma Bad karma0 votes
Dekrayzis Creator
Dekrayzis - - 284 comments

I can understand your thoughts on it being abandonded due to my lack of posts over the past year. Checked out your work over on deviantart. I've sent you an email.

Reply Good karma+1 vote
Guest
Guest - - 695,513 comments

Could you make it in Unreal Engine 4?

Reply Good karma Bad karma-1 votes
Dekrayzis Creator
Dekrayzis - - 284 comments

No. There is no real valid reason to make ADR on UE4

Reply Good karma+2 votes
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