MANU Video Game Maker
CommercialMANU is an AI-powered no-code game engine that allows users to create games of any known game genres from scratch. Now in Beta, MANU supports various...
RFS2 Engine is a custom engine written in C and Lua powering Retro FPS Studio, which produces 2.5D FPS graphics alike to old software-rendered MS-DOS era engines, like idTech1/DOOM and the Build Engine. An important inspiration for this engine has been Raycasting Game Maker, but Retro FPS Studio (RFS) was made for complex DOOM-style levels rather than Wolfenstein grid ones.
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MANU is an AI-powered no-code game engine that allows users to create games of any known game genres from scratch. Now in Beta, MANU supports various...
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies...
Unreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.
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when does it release?
Great concept! Following.
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