Blender
3D GraphicsBlender is a free and open source 3D creation suite. It supports the entirety of the 3D pipeline — modeling, rigging, animation, simulation, rendering...
The Blender Foundation is an independent organisation (a Dutch "stichting"), acting as a non-profit public benefit corporation, with the following goals:
- to establish services for active users and developers of Blender
- to maintain and improve the current Blender product via a public accessible source code system under the GNU GPL license
- to establish funding or revenue mechanisms that serve the foundation's goals and cover the foundation's expenses
- to give the worldwide Internet community access to 3D technology in general, with Blender as a core
The Blender Foundation has offices in the Amsterdam Blender Institute. Revenues from e-shop and publishing enable Ton Roosendaal and a small staff to work full-time on Blender, organize activities like for Siggraph or the Blender Conference, support development/documention projects, maintain and host blender.org services, and pay for bookkeeping and administration expenses.
The main activities for Blender are organized in boards and projects. You can read about this on our Getting Involved pages.
Blender is a free and open source 3D creation suite. It supports the entirety of the 3D pipeline — modeling, rigging, animation, simulation, rendering...
The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content...
Ubisoft Montreal is a Canadian video game developer located in Montreal, Quebec. Founded as a subsidiary of Ubisoft in 1997, initially developing low-profile...
Atlant Games – is Russian gamedev company that was created in 2017 with the idea of developing Reign of Guilds project. For the first year of work...
id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community
The new leaner Distorted Poetry is returning to it's roots of developing for hardware that plugs into walls after a few years experimenting and releasing...
Exor Studios is the team responsible for the release of Zombie Driver and X-Morph: Defense. We started out as a modding group and our first big project...
3D Realms is a current video game developer and publisher based in Garland, Texas, formally known as Apogee Software Ltd. The publishing branch is currently...
A good software for drafting projects. The FBX armature pipeline for the Unreal Engine 4 is still a problem.
Please can you make some tutorials for begginers ?
Yes we could have some totorials in this place dedicated to games? :(
I'm really loving Blender... havn't messed with the game engine yet
Awesome stuff :)