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RTS FPS MMO (Forums : Ideas & Concepts : RTS FPS MMO) Post Reply
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May 3 2024 Anchor


A game built to the tune of being perfectly elite and majestic. A game that will surpass all others in features and gameplay. A medieval first person shooter real time strategy massively multiplayer online game. A game that completely envelopes the player in the majestic and legendary gameplay and environment. This is what I am imagining.

Everywhere you travel you will see the most legendary landscapes and structures of any game. The character creation screen will be one of the very best. The PvP combat will be fine tuned and offer a perfect feel in gameplay mechanics. Everything from guild wars (including guild halls, castles, cities, and houses) to naval combat will be offered. Even sex between characters will be part of the game. The guild masters will be able to switch from first person shooter mode to real time strategy mode so that they can defend their base and control armies. Players will fight along side these armies of non player characters. The graphics will be beautiful. This will help the sex parts of the game. Build your own guild castles and own and build your very own houses. Play as one of the many races. Play one of the many classes. You can collect resources and set up guild resource nodes like a copper mine. There will be a weather system in the game featuring some of the most intense weather ever seen in a massively multiplayer online game. Stay up to speed on things like when your guild fortresses are being attacked on a brilliant mobile app. This game will be brilliant. It will have the most brilliant experience of any video game like it.

I’ve played Stronghold Kingdoms, ATLAS, The Sims, The Last of Us, Darkfall Online, Guild Wars, Animal Crossing, and Utherverse, and draw inspiration from each. Stronghold Kingdoms gives a feel for the real time strategy part of the game. The first person shooter mechanics in ATLAS and the last of us are how I want this fps mode to be like, same as in Darkfall Online. ATLAS also has a really good house and castle building mechanic, inspiration for this is also taken from The Sims. The MMO inspiration is taken from Darkfall Online, of course the game will be much more elite. Graphics inspiration is taken from Guild Wars.

Leeway will be offered for the team to make the game have the right feel like other first person shooters, massive multiplayer online games, and real time strategy games. Battlefield has an excellent feel. The team will work to make the game exactly how it needs to be. This means mostly making sure everything feels just right. The game will be made to be perfect in every way possible.

The features include thousands of players in one battle, extremely populated cities, destructible buildings, build your own house, build your own guild halls, castles, and cities, claiming land, a weather system, physically solid characters, a legendary environment, a mobile device application for keeping up to date on things, controlling armies, the ability to have sex with other characters, and almost everything else offered in a massively multiplayer online game.

The first person shooter mode will be the main feel of the game. It will act just as other FPS games, of course in this game you’ll be able to wield a sword and shield, or maybe a staff if your class calls for it. You can throw your shield up to deflect an arrow or spell or you can cast a spell that will shatter someone’s shield. Spell cast a frost bolt that will slow a player down. Spells like these come with the acts of leveling up.

The real time strategy building mode will be better than both The Sims and ATLAS. Build your own cities where you can mine resources. Build your own castles that you can defend with thousands of NPCs. Build homes you can live in and decorate. Build these anywhere, even on a mountainside.

An army filled with thousands of players and non player characters approaches a nearby castle. A bolt of magic comes flying through the air, lands and kills many soldiers. Another one now aimed at a player. The player throws his shield up and is able to deflect the attack. The army is now close enough distance for their siege engines to reach the walls. They fire their first shot. The shot damages the wall. After receiving enough notifications on their mobile app, the guild who owns the castle is now ready to defend. Hundreds of NPC soldiers begin pouring out of the barracks. An archer atop the wall snipes the soldier who dodged the magic bolt, but he will soon respawn at one of the respawn tents an officer recently put up. This is an example of how a major battle will go in the game.

The major cities will be designed so that everywhere you go there is a hubbub of players. They will be packed and give much more of a feel of being a city than in other massively multiplayer online games.

There will be flying mounts in the game. Flying mounts will be affected by weather. The player will find it harder to fly in a snowstorm or maybe even impossible. Castles and cities can put up an electric tower that will make it so that enemies cannot fly over their walls.

The sex parts of the game will have to be developed perfectly. If not, it will make the game look much less elite than it really is. What I mean is that we don’t want this part to make the game look bad. Whether this is going to be an only casual thing or actually filled with rape during combat and whatnot is up to question.

The mobile device application will be available for all devices. It will notify you when your guild is under attack. It will also be able to access the forum and armory. You can chat with and manage your guild from it.

Of course there are many other items the game will need that we’ll have to work on once we start development. I hope I’ve done a good job portraying the game I want to develop with you guys. I hope you now have a feel for what this MMO should be like. I hope you can picture how epic it will be.


added: major guild wars and major world pvp - tons of merchandise like stuffed animals of all the NPCs in the game

join me in building the world of Reverí

im looking for a company or dev team that wants to develop this with me


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