Factsheet

Developer:
DarkStoneDigital
Based in United States

Release date:
TBD

Platforms:
Windows

Website:
indiedb.com/games/our-secret-below

Description

Nia Davis has woken in a haze to a small cell in an unfamiliar basement. Her captor, an obsessed stalker, has chained her to the floor and is leaving her locked away. Overhearing conversations with her captor’s accomplice, it is obvious she doesn’t have long to live. Play as Nia and escape the basement before it’s too late. However, things aren’t always what they seem. There may be more to your captor than simple obsession...captor’s intentions really are.

History

After working for over 13 years in the video game industry at various AAA studios, I decided it was time to follow my long-term goal of owning my own game studio. That is still on the horizon but the first step was leaving the industry.

Shortly after starting indie work, I co-developed Welcome to the Game II with Relfect Studios and then released my first solo project The Subject (which placed in the indie top 100 here on indie DB)

I have now moved on to another co-development project but began dreaming up a new solo project for myself as well. I wanted to make a game that focused on a small environment. I wanted to challenge myself and see what I can make with less.

I started making the basic framework for the escape room concept and began to carve out a story that I think will be surprising and very different than what people usually experience in escape room style games. I'm very excited to take my experiences in AAA and my indie projects and refine them into better and better projects.

Features

  • puzzles
  • single player
  • creepy
  • stealth
  • story driven

Videos

There are currently no trailers available for Our Secret Below. Check back later for more or contact us for specific requests!


Images

Download all screenshots & photos as .zip
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Download logo/icon assets as .zip
logo
icon

About DarkStoneDigital

Boilerplate
I have worked in the video game industry at large studios for 13 years. Recently, I left my job at Disney to pursue my desire to make my own games. I come from an artist background in the industry and have been learning C# the past year. I worked on Welcome to the Game II with Reflect studios, then went on to start DarkStone and focus on my own projects. The Subject is DSD's flagship title and I am excited to finally be working in, what I feel, is one of the largest highlights of my career.

More information
More information on DarkStoneDigital, our logo & relevant media are available here.


Our Secret Below Credits

DarkStoneDigital
Founder


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks