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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

Her reasoning for this was to prevent someone else from having to do the dirty work. Her life is already messed up, so she figures that killing a couple innocents wouldn't make it any worse.

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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

Volunteers are people that as the name suggests. Volunteered to be a part of the ritual slaughter. The player character is one such volunteer...

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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

Not sure about the "sequel" or Episode 2 to this story. What I can say for sure about is the following:
You'll be playing as one of the clones designated to clean the place up after the ritual is complete.
It will be an addon for Entropy Zero 2.
It takes place around 3 houra after the main game.
An emphasis will be placed on the cognitive dissonance of the defective clone you play as, them not seeing the point or wanting to participate in the cleanup.

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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

There's really no consistency as to where your superiors deploy you. You are just deployed to a location and given an objective. Complete the objective and then you get teleported to the next objective. Your humanoid enemies are ritual sacrifices that have been doped up with a virus that acts in a somewhat similar fashion to a combination of The Rage Virus from 28 Days/Weeks Later and The Green Flu from Left For Dead. It's a blood red aerosol that, once exposed to, makes the victim hallucinate that their enemies are monsters. Not sure if the player will be exposed to it at any point in the story. Probably going to go with the hallucinations being a product of the deteriorating sanity of the player, after having to kill innocent civilians that are drugged, yet acting in mutual self-defense of each other.

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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

Going with innocent civilians that have been picked by an algorithm to be sacrificed. THe dimension that the game takes place in requires no food or water to survive, the red air acts as a substitute. Your mission will be to clean up the mess that the teleporters have sent in. Problem is that not everyone has the same reaction to the dimension in question, expect grotesque mutations to occur in some cases.

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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

Kafkaesque style seems to be working out good so far. Hope it continues to do so.

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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

There are no genuine outside or outdoor sections in the mod. Only locations built underground that mimic the scenery of the outside world.

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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

It will probably be a standalone mod at this point. The story is more fun with the player being a volunteer for what's happening in the story rather than an overpowered military clone. Still, there is the possibility for an Opposing Force esque expansion called Conflict_Theory:Duality.

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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

Found a way to reimplement health regeneration biometric weapons, and elements of the original plot into this game. Because of personal advancements in development of these levels. The levels are still pretty barebones, primarily for lore purposes, a combination of the humans being cheap and most if not everything in the levels having a functional purpose. It'll make sense when you get into the game.

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Ziro_Sum_Games Creator
Ziro_Sum_Games - - 22 comments

If I had to say what this game is about it's about how war is pointless and how people serve causes that they don't entirely understand or truly care about by no conscious choice of their own. Justifying what they're doing as survival as that's all that truly matters in the minds of most during war.

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