Creating relaxing adventures, one dodo at a time.
Presenting the tutorial flow made by the game designer.
through your eyes devlog #08 - tutorial flow
Update about the character modeling: UVs, otimizations, details.
through your eyes devlog #07 - character update
Here are some more programming updates: Our camera upgrades (zoom, dark and hidden modes). The amount of rays is customizable, along with the ray grid...
through your eyes devlog #06 - mechanics update
Blender Speed Modeling the blockout of our character Valie.
through your eyes devlog #05 - valie blockout
The game's first area: Modeling, Post Processing, Materials.
through your eyes devlog #04 - first area
The game's UI prototype on figma: camera, audio device, controls.
through your eyes devlog #03
Presenting the game's spec-shet of the game "Through your Eyes".
through your eyes devlog #02 - spec-shet
The description and moodboard of our game "Through Your Eyes" from DodoDodo Games.
through your eyes devlog #01 - description & moodboards
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