This is a two player asymmetric co-op platform game for my capstone project. One player controls a warrior who can walk, jump, and attack enemies using a sword. The other player is a elf who can fly around levels and shoot magical bullets. Players must collaborate and use their unique abilities together to traverse challenging stages filled with traps and monsters. The warrior relies on the elf for ranged attacks and reaching high platforms, while the elf depends on the warrior to take out enemies and trigger switches. By working together, they can overcome obstacles that neither could face alone. This synergistic gameplay creates a unique cooperative experience.
In the past week, we added narrative bookends, implemented voiceover for improved dialogue, refined level details, and updated main menu graphics. Our...
devlog #3 - final touches before launch
This week the team focused on upgrading visuals, expanding difficulty options, and implementing narrative elements. Playtesting feedback will finalize...
devlog #2 - polishing gameplay and storytelling for launch
Welcome to our first devlog! In this update, we'll discusses refinements made this week to smooth out gameplay, enhance immersion through audiovisual...
devlog #1 - smoothing out gameplay and immersing
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