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It's a 3d puzzle based on Sokoban mechanic with a plot. When he arrived at the right place he dropped down under ground, and realized that he is in a strange medieval room with a big door. After the door opens, he comes to the elevator and hears a voice, that calls him to come down... with 20 difficult levels (in the demo only 6), we will know more about voice and about the hero. Who knows maybe he never can rise to the surface?

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Latest posts from @gamedevshrimp

Finished the main menu for my game. . Uncaptive is a sokoban puzzle with a dark horror atmosphere . Add my game to… T.co

Jun 24 2023

The elevator level that is used as a transition in my game . Steam page - Store.steampowered.com . . .… T.co

Jun 17 2023

Recreated in pixel art level of my puzzle game . . . #screenshotsaturday #indiegames #indiedev #pixel_dailiesT.co

Jun 10 2023

Made main character animation . . . #screenshotsaturday #pixelart #indiedevhout #indie #characterdesignT.co

Jun 3 2023

I decided to recreate my 3d game in pixel art style! #uncaptive #indiegame #indiedev #pixel_dailies #asepriteT.co

Jun 2 2023