Procedurally generated open world space combat sim. Construct and defend your base of operations. Fight enemies, loot parts, and mine resources to upgrade your ship. Find a way back home... they need to be warned.
I was hoping to get more "stuff" in the area generation this week but it turns out I needed to do build infrastructure to get that to work correctly. Got that done though so hopefully next week.
In the mean time:
Check out the procedural generation of the asteroid meshes. Shouldn't have to worry about exploring the same asteroid twice!