This page is merely a hub for spring projects listed on moddb. For more information about the spring engine head on over to spring website. You will notice it on the right hand side of this page in the profile section
The Zero-K development team has just released Zero-K on itch, and we are not releasing lightly. We now consider Zero-K to have enough polish and singleplayer...
Thanks to recent work and feedback we now have tentative AI difficulty levels. Aside from AI, we have been working on smarter and newbie friendly defaults...
The latest updates did add tons on improvements to the game. Among many other improvements for The Cursed, the game was polished, super weapons were added...
Summary of latest updates, respond to feedback from GDS, sea rebalance.
The next release for the cursed will contain super weapons for both factions: the imperial nuke launcher and the cursed hellstorm.
Summary of latest updates and free steam keys in tournament.
Released on April 7th 2016. Features two new units and a factory to construct those units.
Weapon fire now cast light. Better shader code and more shiny things will follow. The code was ported from BAR [another Spring RTS game in development...
Official Announcement of the big 2.0 release.
It is easier for me to block all news posts coming into this page than to try and regulate what is posted to the spring engine news page. For all future...
Saturday March 30, 2013, 18:00 GMT Maps: To be determined Early Rounds: Best of 3 Semifinals: Best of 5 Finals: Best of 7 Prize Pool: $100
Ok, here is the deal. Missions must be added through the Desura files, which means that any time I add a mission, they will not be immediately available...
Pretty significant changelog this time with a bunch of cool fixes and additions!
This version has been in the works for many months now. It involves some pretty significant game changes. First off, big thanks to Google_Frog and Godde...
You might wonder what happened for v3.0 – v3.3 .. Heh, funny story about that. SVN had some conflicting issues that I had to resolve before I could...
"The Cursed" is a very unique FREE realtime-strategy game based on the Spring engine (Windows & Linux). The game is about bones, undead, demons, space...
Lots of great changes! Gui updates, and general sexyness. Also, NotaLobby has been updated to version 2.2
Many small updates and fixes have folowed v1.0.3.0. By v1.0.3.9 a new engine has been released to fix the last major issues so the pace has died down...
Zero-K v1.0.3.0 has been released. It is an unusually large release with the new underwater amphibious combat factory to flesh out sea play. The last...
Evolution RTS version 2.3 has been released. So many changes have taken place that it is difficult to create a coherent list, but I’ll touch on the...
The promised Big Changes are complete! The NKG has been restructured, with some new units and much better versions of old units. Read more to find out...
This is a conglomeration of the items I have posted on Google+ ( gplus.to/EvolutionRTS ) concerning the singleplayer missions/campaign.
A brand new hero system will be included in the next "The Cursed" release putting the Sarge and the Shade into action.
After some precious time away, it has been decided to reopen development of Conflict Terra!
Hurray! No more need for pausing - intelligent lag monitor is here. Laggy/afk people will be given to the most skilled person on team, and when they come...
Several fixes for important bugs in this quick post-Christmas update. Changelog includes v0.9.5.1 changes.
Latest game and engine release news cross-posted from zero-k.info.
Ok, ok, yeah I know, this probably doesn’t seem like it should be that big of a deal, but it really is. Many bugs in the engine were fixed, more functionality...
So, it’s been 2 months since I have made a newspost and most of you probably thought that in the meantime, I died. Well, truth is, I haven’t been...
Another month+ has gone by, and now I have all kinds of juicy little tidbits for you!
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