The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!
OverDose - Live and in mutated living colour! Witness the return of the OverDose/Q2E Forums, the new OverDose homepage, and check out new tutorials, tools...
Remember the old site? The old forums? The old chats? Oh, what japes we had... Well... It's back!
Merry Marchmess people, and what better way to start the new year-ish than with a media blow out and new information. So, buckle up buckaroos, and let’s...
OverDose Status Update - Ill Health, Physics, UI, Oh My...
ODRadiant is now finally available for download! Plus, we are still looking for crazy people to join our merry team!
Happy new year all! I bring good news, everyone! Updates! Pics! Details! Oh my!
A new Particle and FX system? Oh hell, yes please! :D
Come on in, get sat down if you like, for I have a strange tale to tell...
A new Website for a new year! Also, OverDose needs you!
Release target is going to miss, but don't let it be a big downer!
We answer a few insane questions put to us, as well as concerns, worries and the like.
As many of you know, the IndieGoGo campaign has ended and we have failed to meet our goal by… Well, by quite a margin.
Well, time sure comes around fast these days. Seems like only the other day we started the OverDose funding project on IndieGoGo, yet here I am talking...
Don't Re-invent The Wheel, Smooth It Over... Plus the soundtrack is now available!
The OverDose soundtrack is availble to download - Now!
Team Blur Games Is Now On IndieGoGo/RocketHub & Is Accepting Donations!
Preview some of the new music that you'll be fragging to...
Lets create some next gen artwork for OverDose, using some old string, an empty washing up bottle and a packet of Smarties.
New animation videos, and I ramble on a bit about the current trend of gaming...
TBG in search of new animators, plus a new podcast!
New info on OverDose, including Cross Processing (Colour Grading).
Wait, say what…?! Yeah, the guys at [TBG] work hard, and we love nothing more than making our own jobs easier when possible. One of these areas is our...
Ok, out of the blue is the first part of [TBG]'s media blitz. Theres more coming of course, just not all at once. Because that would be silly. And we...
[TBG] is currently looking for any experienced (Or not, as long as you hit the spot!) weapon concept artists to help with some of our in-game weaponry...
New OverDose First Person Arm models, plus now you can view all our models in real time, right in your own browser! Sweet!
OverDose is pushing ever closer to its playable beta... But do YOU have what it takes to help make that dream come true?
Introducing the CMC Field Ops Class... A little less murder, a little more 'tash?
Well, what can I say…? OverDose has a LOT of media coming your way in the next few months, but we won’t just be releasing it all in one go… Instead...
Team Blur Games is recruiting, so check inside for all out requirements and give it a go!
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