Boons & Burdens is an action roguelike where you your choices affect not just your power, but the enemy's too! Buy it here on Steam for just $4.99
Patch 0.11 smoothed out a lot of issues players had with pacing, balance, etc. But then I got to thinking...why not really amp it up even more? So along with bringing a bunch of new content, Patch 0.12 completely overhauled the burdens systems, and tons of other things related to pacing, balance and intensity.
The next big update will be the promised meta upgrades. It's a huge undertaking, but I'm hoping to have it done before the month of March is over. It will likely bring with it a few extra surprises, but we'll see. I need to rest a bit after the mad rush leading up to and after launch. I'll post a patch preview when that's closer to release.
Big thank you to everyone that tested and gave feedback on the beta versions of this test. If you want to try out new content before its released and give feedback, join the discord here!
Here's the TL;DR of the patch notes (but read the full, massive update here):
I organized the patch notes a little different this time because there's a lot to cover and grouping things by area of focus made more sense than big lists of balance, bugs, etc.
- 2 new bosses
- 3 new levels
- 2 new boon trees, 14 new boons
- Completely revamped game speed/duration/balance.
- All burdens rebalanced and updated. Many with altered mechanics.
- Lots of additional balance changes
- 5 new burdens
- 5 new achievements
- Interface updates to boon menu, burden menu, and combat
- Bug fixes
- PORTAL PHANTOMS ARE NOW VIRTUALLY UNKILLABLE
fantastic work! If you need more music for the gameplay or to promote the game (trailer), let me know.🤗👌🏻😁🎮🤗🎶
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