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Comment History
Shadowfury333
Shadowfury333 - - 3 comments @ ADR Tech Demo

Great job on the mod, however, there still seem to be some issues.

1. Post-Hit Grace Period
In general with Sonic games, after Sonic is hit by an enemy, he is invulnerable for a couple seconds. This doesn't seem to exist here.

2. Homing attack
This works well, sometimes too well. I'm not sure how this was coded, but I seem to homing attack spikes, which is obviously not beneficial.

3. Shock Beam Crabs
I question the wisdom of giving an enemy a tracking hitscan attack, since it seems unavoidable, and thus frustrating.

4. Collision Issues
In some rock outcrops (i.e. the outcrop to the left after the first loop) there is a weird collision problem where one gets stuck between the rocks but can't get out. Probably just a BlockingVolume that was slightly misplaced.

This is all I've found so far. It is late here and I'm not really feeling like trying several times to get through this thing right now.

Good karma+2 votes
Shadowfury333
Shadowfury333 - - 3 comments

Obviously the person who sent this is one of the most inflexible bureaucrats in the world, since he obviously doesn't realize that what you are giving Microsoft (in a roundabout way which also indirectly helps EA a bit) is free advertising. Yes, I know that anyone who hasn't been living in a cave on Mars with their eyes shut and their fingers in their ears for the past decade is aware of Halo, but a lot of people also dismiss it for many reasons. IF people enjoyed this RTS, they might give the FPS a chance.

Good karma+1 vote
Shadowfury333
Shadowfury333 - - 3 comments @ Into Cerberon 6DoF Demo Video

Nice movie. Also, is is just me, or did you really use the Marathon Infinity theme music?

Good karma+1 vote