First-person action game, project codename is Citizen Pain.
I am adding the art assets of the stairs leading to the square. I also iterated on the floor material, I did some vertex painting using a stone pavement, a soil mud and a mossy stone as materials. There is some repetition in the floor, which I will fix by placing some plants growing between the tiles, pieces of tiles coming out etc.
The possession ability is also useful when there are too many enemies.
I am starting the first (of probably many) art-pass, focusing on the level opening.
Some enemies drop rare items when they are killed.
I continued to iterate the blockout, the level design is at a good point.
This is looking really promising and I know it's a working title but I love the games name!
Thank you for your interest! A lot of people are telling me that they love the title, most likely it will remain this :)