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Otto's Arv: The Apothecary is an adventure, single player, open world game set in the medieval period where the player plays as an apothecary in a village surrounded by mountains. The main goal is to search, collect and craft medicine with herbs and potions, to then sell/trade with the locals of the village, receiving in return rank points that will be used to unlock new recipes and items that will help with the progression of the story.

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Introduction


Hello everyone!

In this article we will show you the Spec-sheet for our game, Otto's Arv: The Apothecary, as well as a bit of the process of making it.

For the background of the Spec-sheet, our Artist created a new image concept based on the theme of the game, representing the night ambience and a potion:

Specsheet Art


For the text, he created a wood effect signal as well, to be more easy for you to read:

Sinal

Merging this art and all the information we have about our game, this was the result we got:

Specsheet

We hope you liked the final result of the Spec-sheet for the 'Otto's Atv: The Apothecary game'!

See you in the next post!


IPL 1

Devlog 03 - Concept Art and Sketches

Devlog 03 - Concept Art and Sketches

News

Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the Concept Art and Sketches from...

Devlog 02 - Game World and Narrative

Devlog 02 - Game World and Narrative

News

Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the game world and narrative.

Devlog 01 - Otto's Arv: The Apothecary

Devlog 01 - Otto's Arv: The Apothecary

News

Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the team behind it, the initial...

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