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Tag "Dev diary"  (0 - 30 of 25,980)
Citizen Pain | Possession alternative strategy | Devlog 13/06/2024

Citizen Pain | Possession alternative strategy | Devlog 13/06/2024

News

Often using Possession Ability as the only way to kill the possessed enemy can be a good alternative strategy.

BUCKSHOT ROULETTE — Q&A Session with Mike Klubnika

BUCKSHOT ROULETTE — Q&A Session with Mike Klubnika

News

Answering your most burning, fascinating and slightly unhinged questions, come take a look!

Sylvan 4# - Environment - Streets

Sylvan 4# - Environment - Streets

News

A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

Devlog 1 - Synthaar's Design & Roadmap

Devlog 1 - Synthaar's Design & Roadmap

News

Exploring the design inspirations and intentions of Synthaar, while describing and detailing the road we'll be taking to achieve the game's goals.

Citizen Pain | Enemies in the rear | Devlog 11/06/2024

Citizen Pain | Enemies in the rear | Devlog 11/06/2024

News

By using the Invisibility Cloak I can make myself invisible so enemies don’t detect me.

Urban Logic Games turns 10

Urban Logic Games turns 10

News

Urban Logic Games has turned 10 years old and we made a retrospective video to mark the occasion. Featuring unreleased prototypes, Flagship and Alliance...

Somber Home DevLog #11 - Character Design (Jeremy)

Somber Home DevLog #11 - Character Design (Jeremy)

News

Jeremy's character design process phases from "Somber Home".

Rota: Kurofune - Final Week

Rota: Kurofune - Final Week

News

The dev team is nearing the finish line with the game, and here’s a sneak peek at what we’ve been working on!

#10 - Outlawed Steel

#10 - Outlawed Steel

News

Short article about the development of Outlawed Steel, more specifically, the showcase of some newly developed mechanics in work and the release of the...

Citizen Pain | Performance optimization pass | Devlog 09/06/2024

Citizen Pain | Performance optimization pass | Devlog 09/06/2024

News

Today I did a performance optimization pass, including lowering the sampling quality of volumetric clouds.

Dev Diary - Alone - Tribe - The Sapper

Dev Diary - Alone - Tribe - The Sapper

News

In this week's dev diary, we take a look at the combat portion of "Holding the Fort" mission, and a specific enemy that will make your life harder

Fun with Player Cosmetics

Fun with Player Cosmetics

Feature

We've released our cosmetic update. It's a fun thing to create and has already changed the feel of the game substantially. But there's more to cosmetics...

More Platforms Now Supported by Mighty Marbles!

More Platforms Now Supported by Mighty Marbles!

News

Mighty Marbles, the charming physics-based game where you control the environment to guide a marble to victory, is now available on even more platforms...

It’s Finally Here!

It’s Finally Here!

News

Empires of the Undergrowth’s version 1.0 is now released, featuring the Matabele ants as the final focal species of the game, as well as the termites...

DD#175 Those Who Came Before

DD#175 Those Who Came Before

News

Summary of the 174th Week 1, We now have 6 genders in the game. 2, You can now change the gender of your pets at will by using a new potion. 3, More story...

[added to somebody else's game] Little Boy : Whisper Tales

[added to somebody else's game] Little Boy : Whisper Tales

News

Welcome to "LITTLE BOY: Whisper Tales"! This game offers an exciting journey where you can revisit the fairy tales you read as a child. You, as the protagonist...

Citizen Pain | Initial castle area | Devlog 06/06/2024

Citizen Pain | Initial castle area | Devlog 06/06/2024

News

I am focusing on placing the 3d assets in the initial area of the castle.

Dev Log 4 | Cozyness to the Max!

Dev Log 4 | Cozyness to the Max!

News

What does the main setting of Flopsy Ana's gameplay look like? What is Grandpa Zé's workshop like on the inside? Find out in this article!

Devlog No.8 - My Rosemary

Devlog No.8 - My Rosemary

News

Art progress! This post is solely about the art portion. Further posts about this will be made in the near future.

Citizen Pain | Heavy Attack has a higher attack range | Devlog 05/06/2024

Citizen Pain | Heavy Attack has a higher attack range | Devlog 05/06/2024

News

It’s a good strategy to use Heavy Attack to hit multiple enemies at once.

2023 to 2024, 14 years of IFSCL !

2023 to 2024, 14 years of IFSCL !

News

Latest cycle, anniversary trailers, plans for the future... The Ultimate Code Lyoko fangame (or Jeremy Simulator) is still ongoing and stronger than ever...

BIG NEWS – players will get more control over the automation game

BIG NEWS – players will get more control over the automation game

News

The feedback was clear: players wanted more fun and less waiting for simple-minded mutants to finish their jobs.

Combat Features

Combat Features

News

It's been a while since I've written about the development of the game, and today I'd like to share some new information about the combat system and special...

Devlog: Know Your Enemy

Devlog: Know Your Enemy

News

Get in the groove for battle with a brand new Devlog!

Strategy game but with a penguin who has a sword - Version 1.1.2

Strategy game but with a penguin who has a sword - Version 1.1.2

News

More animations, balance improvements and bug fixes.

The future of the project

The future of the project

News

Important news about the project. Moving to new engine!

TILT - Game Like Portal Coming Soon! (New Screenshots)

TILT - Game Like Portal Coming Soon! (New Screenshots)

News

In Tilt, forget everything you know about gravity, as you use your A.E.R.O.G.R.I.P. to walk on walls, put cubes on the ceiling, and manipulate your gravity...

Overview of The Pale Piper and How I Envision It

Overview of The Pale Piper and How I Envision It

News

Discover my vision of a unique pixel art precision platformer inspired by the Pied Piper tale. Traverse interconnected areas, face non-traditional boss...

DDS2 Devlog: Work Camps

DDS2 Devlog: Work Camps

News

Dealers, it’s time to talk about the consequences of your actions. We’re just kidding! Or are we? In DDS2 if you get caught by the gendarmerie or...

Citizen Pain | Fighting 3 enemies | Devlog 03/06/2024

Citizen Pain | Fighting 3 enemies | Devlog 03/06/2024

News

Spearman Soldiers can attack from a distance and have a wide range of attack.

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