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Post tutorial Report RSS Garry's Mod map making for Beginners

Here i explain slowly in 4 separate parts on how to start up your very first Garry's mod map. -- VIDEO LINKS UPDATED --

Posted by on - Basic Level Design/Theory

Here i explain slowly in 4 separate parts on how to start up your very first Garry's mod map.
Here i explain to you how you will find the map editor, load up the program and right game type in source sdk, and how to start making the map from scratch.

-- VIDEO LINKS UPDATED --

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SysOp.
SysOp.

Very useful and very well explained. Good job!

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~Mapster(WFc) Author
~Mapster(WFc)

Thanks, i try to explain everything as best as i can as most tutorials i have found they rush through all the simple things then go to the fun part which is what stuffs most people up.

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Guest
Guest

I feel that this tutorial is talking more about what tools to use, rather then explaining what the tools are, why you did a certain thing, what certain things mean, etc. However, it's probably best not to get too far into detail, so good job anyways. I never used SDK, but I'm surprised how much it looks like Doombuilder 2 (Doom 2 editor). Thank you for the tutorial, Mapster. It's amazing how simple gm_bigcity looks after learning all this. Good job, 5/5.

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~Mapster(WFc) Author
~Mapster(WFc)

That's what people want to know when learning. The first video explains the editor, the others are how to use things. Say if you want to put a door in, then you will want to know what tool to use and what to do with it.

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