• Register
Post tutorial RSS Cyberpunk Aesthetic Level Design

Here is the level design process to Operation Grasspunk, a level in Skye Revival that is based off an abandoned subway station based of the cyberpunk aesthetic.

Posted by on - Intermediate Level Design/Theory

Scenery1

The Level Design Process is quite easy when you think about it. It does require experience with art to make a nice and cohesive level. This level takes place in an abandoned subway station in the cyberpunk era.

Scenery2

To go in more depth I have added a video tutorial on how to design levels. This applies for any game, 3D or 2D. Hope it helps, enjoy yourself and keep the vibes right.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.