• Register
Post tutorial Report RSS Banking corners in UDK

A quick tutorial on how to bank corners in UDK. Including a video.

Posted by on - Basic Level Design/Theory

This tutorial shows how I made the banked corners for the oval in The Finish Line. Firstly I raise the outer part or the corner to a height say 2000uu. Continue you moving down in steps of about 250uu depending on how steep you want it to be. Next smooth them out as one so that they are not bumpy any more and you should get a nice banking. Finally smooth out the entry and exit so not to crash and we're done :)

Video showing it.


Good for vehicle terrains!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Related Games
Related Engines
Unreal Development Kit
Unreal Development Kit Commercial
Related Groups
UDK Developer's Group
UDK Developer's Group Hardware & Tech with 698 members