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Tag "yamawaro"
Update 15 | Devlog for February 2020

Update 15 | Devlog for February 2020

News

Closing a game is actually one of the most difficult things that can be done in game development, and in the article below you will be able to find all...

Update #13: Objects Transparency

Update #13: Objects Transparency

News

Another entry in the devlog of upside-down dimensions.

Update #12: Fine tuning effects and integrating new enemy

Update #12: Fine tuning effects and integrating new enemy

News

development update on Upside-Down Dimensions with the fine tuning of some effects and the integration of the new enemy Yamawaro

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