Find out where we've been, what we're doing, and a little word about our upcoming news drop.
From UI to mechs, environments and even pilots, We've been hurting for 2D artists for over a year and need your help!
Grinder, multiplayer, maps and mechs. All that very soon. First though, here is a little info to get you all ready for the news ahead.
The Wolves team is looking to build up our mapping department! Your responsibility on the mapping team is to help us design levels for multiplayer that...
I almost forgot we had an Indie DB. Recently we've released a piece of our soundtrack titled "Boundary." Check it out here!
RELIVE THE PAST-EXPERIENCE THE PRESENT-ENSURE THE FUTURE Wolves is a non-profit Mechassault fan project that debuted late 2017 and is built on the Unity...
Resurgence: Wolf Attack (PC) Run the game and shoot some wolves
The wolves are back... You're alone in the fields with just a shotgun and a knife. Swarms of wolves and demon crows are attacking you. Let's see how long...
Come one, come all. Project Omega's fifth DevBlog introducing a new combat system, some clarity changes and more!
Project Omega's fourth Devblog! This week we dive right into design changes, expanded mechanics and new art directions.
It's time! Here is Project Omega's third Development Blog, New tokens, New ideas and the same old passion.
Project Omega is a Turnbased Survival Strategy Game where you play as a wolf in a modernistic wildlife. Currently being made by a student team in Australia...
Project Omega is a turn-based survival strategy game, where you must survive the harsh wilderness of Yellowstone National Park. You, a lone wolf, must...
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