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Tag "ux"
Updated game RoadMap with a ton of big updates coming soon!

Updated game RoadMap with a ton of big updates coming soon!

News

Public development RoadMap for SimPocalypse is OUT!Check out on what is coming to the game in next weeks/months!

Last Day On Kickstarter!

Last Day On Kickstarter!

News

We are currently at 123% of our funding goal and striving to unlock more stretch goals!

Final Days On Kickstarter!

Final Days On Kickstarter!

News

As we wind down to the final days of our Kickstarter we add new tiers and get a boost of visibility

40% Funded On Kickstarter In 8 days

40% Funded On Kickstarter In 8 days

News

Alright! We are 40% funded on Kickstarter and launched add-ons!

Kickstarter Demo Build

Kickstarter Demo Build

Download

Updated the demo for the Kickstarter, lots of UX changes, polish and optimizations.

Playable Demo on the Steam Summer Festival - Summer Edition

Playable Demo on the Steam Summer Festival - Summer Edition

News

Going over Steam Summer Game Festival events and schedule. Don't miss out!

A Journey Through Obituarys Development #4 - Inventory System

A Journey Through Obituarys Development #4 - Inventory System

News

Hello everyone Obituary's Dev team here, time to put you up to date on the state of Obituary's Development. This week we bring you an update on one of...

[Unity] UX/UI Designer for social PC and PC VR game

[Unity] UX/UI Designer for social PC and PC VR game

Job

<p>SensoriaVR is a social VR and Desktop game, where you and your friends can hang out, play games together and create and share experience.</p> <p>Because...

A Journey Through Obituary's Development #4 - UI/UX Update

A Journey Through Obituary's Development #4 - UI/UX Update

News

Hello everyone Obituary's Dev team here, time to put you up to date on the state of Obituary's Development. This week we bring you an update on our game's...

Neko Ghost, Jump! During Coronavirus

Neko Ghost, Jump! During Coronavirus

News

A brief summary of what's been going on since the new year.

World Map

World Map

News

World Map revealed showing the huge difference from the first game

Super Early "Hell Biome" Sneak Peak

Super Early "Hell Biome" Sneak Peak

News

Super early sneak peak at Hell Biome in celebration of getting #1 for the first time!

Ice Biome Preview

Ice Biome Preview

News

We showoff the progress so far on our newest environment: the Ice Biome.

In the Top 100 and Unreal Florida competition results

In the Top 100 and Unreal Florida competition results

News

Here we go over our nomination into the Top 100 Indies and also the results from the Unreal Florida competition.

December Dev Blog

December Dev Blog

News

We go over what went on in the project over the month of November.

Top 100 Indie of the Year Awards Promo Video

Top 100 Indie of the Year Awards Promo Video

News

We take a journey from the gamejam version of the game until the present version of the game with a call to arms at the end!

Updated The Demo On IndieDB & Development Recap

Updated The Demo On IndieDB & Development Recap

News

We update the demo on IndieDB and have a quick recap of what's been going on over the past 6 months of development.

Neko Ghost Jump Demo V0.5.0

Neko Ghost Jump Demo V0.5.0

Download

Updated version of the demo for Neko Ghost, Jump! with lots of improvements, especially the jump!

Demo Now On Steam!

Demo Now On Steam!

News

We randomly released the demo onto Steam out of frustration?! What?!

DreamHack Atlanta 2019 Postmortem

DreamHack Atlanta 2019 Postmortem

News

DreamHack 2019. It was a magical place. Not perfect, but pretty awesome. Here we'll go over what was good and bad about showcasing the game there.

New Concept Art For Characters!

New Concept Art For Characters!

News

We show off concept art for our characters: Nekoman & Nekogirl.

Jungle Biome Preview

Jungle Biome Preview

News

Here we talk a little bit about the Jungle biome, showing environmental hazards, post processing and more!

November Dev Blog

November Dev Blog

News

As Neko Ghost, Jump! enters its 6th month into production we go over what happened in the past month.

Improving the Jump in NGJ

Improving the Jump in NGJ

News

We write about how we chose to improve the jumping in Neko Ghost, Jump!

Unity UI/UX Designer

Unity UI/UX Designer

Job

<p><span style="font-weight: 400;">We are Crytivo, a small indie game developer based in San Diego. We are best known for the Universim game, but we also...

Seasonal Releases – 24th Dec 2018

Seasonal Releases – 24th Dec 2018

News

We have added major new features to the Astrobase Command Alpha. Loads of new art, GUI & UX improvements, and RPG and exploration components.

DEVBLOG: User Interface

DEVBLOG: User Interface

News

Hello! Another week, and as promised on our last post, here we are again with even more info on Skydome’s development! This time we’ll be talking...

Devlog #97 - User interface

Devlog #97 - User interface

News

With the closed alpha tests coming closer every day, our work revolves more and more around getting the game ready for its first contact with actual players...

Development Log Week 95

Development Log Week 95

News

This was a very quiet week. Literally. Both Michi and myself were on vacation this week so there isn’t too much progress to report on. But I couldn’t...

UX Artist

UX Artist

Job

<a href="http://evorlor.com/">Evorlor</a> is searching for a UI artist with UX design experience! Our currently unannounced mobile app (which we will...

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