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Tag "substance"
Making graphics for ATP #7

Making graphics for ATP #7

News

About creating hard-surface models in Blender, texturing them in Substance and animating them in Unity.

Making graphics for ATP #6

Making graphics for ATP #6

News

How I managed to handle models with transparent and emissive surfaces in Blender, Substance and Unity. We will create grid models, generate translucent...

Making graphics for ATP #5

Making graphics for ATP #5

News

Basic modelling and storytelling with Blender. Also editing filters manually in Substance, toying with Unity’s 2D-physics as well as dealing with material...

Making graphics for ATP #4

Making graphics for ATP #4

News

This time I’ll take the models and textures into Unity, and put them together. We’ll be talking about game objects, transformations, materials and...

Making graphics for ATP #3

Making graphics for ATP #3

News

Texturing the base model with Substance. Includes my workflow description as well as some tutorial elements.

Making graphics for ATP #1: Prelude

Making graphics for ATP #1: Prelude

News

An introduction to beginner's adventures in modelling and texturing.

Cardiac

Cardiac

Game

Cardiac is a surreal horror experience created for Halloween. Slop your way through a strange and unsettling dream. Everything was created from scratch...

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