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Tag "steampunkratgame"  (0 - 30 of 48)
Devlog #66: 2nd tech demo is out!

Devlog #66: 2nd tech demo is out!

News

The second tech demo of Shardpunk has arrived. Go play it now.

2nd tech demo is just around the corner!

2nd tech demo is just around the corner!

News

New devlog entry for Shardpunk. The second tech demo is almost there!

Devlog #64: 2nd tech demo progress update

Devlog #64: 2nd tech demo progress update

News

New devlog entry for Shardpunk, focusing on the latest changes for the upcoming 2nd tech demo.

Devlog #63: Who needs an airship anyway?

Devlog #63: Who needs an airship anyway?

News

New devlog entry for Shardpunk. I am rambling about my reasons for pivoting the part of the original game design.

Devlog #62: The tactical layer

Devlog #62: The tactical layer

News

New devlog entry for Shardpunk, holding some initial information about the design of the tactical layer.

 Devlog #61: Level generation mechanism

Devlog #61: Level generation mechanism

News

First devlog entry for Shardpunk in 2020, holding some insights of the level generation mechanism I have prepared for the 2nd tech demo.

Devlog #60: Evac points overhaul

Devlog #60: Evac points overhaul

News

New devlog entry for Shardpunk. I'm writing about new ways I approached the combat evacuation mechanics. And the gifs are there.

Devlog #59: Post-demo feedback and plans

Devlog #59: Post-demo feedback and plans

News

First devlog entry for "Shardpunk" #steampunkratgame after the release of the tech demo.

Devlog #58: tech demo is here!

Devlog #58: tech demo is here!

News

The tech demo of #shardpunkratgame has arrived. Go play it now.

Devlog #57: tech demo incoming. Let's talk game design again!

Devlog #57: tech demo incoming. Let's talk game design again!

News

New devlog entry for #steampunkratgame. I feel like sharing my game design opinions on another XCOM-like game: Mutant Year Zero. And there are gifs too.

Devlog #56: my thoughts on PGA 2019

Devlog #56: my thoughts on PGA 2019

News

New devlog entry for #steampunkratgame. I write a lot about my trip to Poznan Game Arena 2019. But there are gameplay gifs present as well.

Devlog #55: risk/reward and other game mechanics

Devlog #55: risk/reward and other game mechanics

News

New devlog entry for #steampunkratgame. I'm rambling about gameplay mechanics, but the gifs are there.

Devlog #54: New screenshots

Devlog #54: New screenshots

News

New devlog entry for #steampunkratgame. Lots of screenshots this time.

Devlog #53: Corpses and loot

Devlog #53: Corpses and loot

News

New gif-heavy devlog entry for #steampunkratgame. I believe the title of this entry speaks for itself.

Devlog #52: Revamping the tutorial system

Devlog #52: Revamping the tutorial system

News

New devlog entry for my #steampunkratgame. The tutorials display has been changed. Again. So much for the "polishing" phase!

Devlog #51: polishing, adding animations

Devlog #51: polishing, adding animations

News

New gif-heavy devlog entry for my #steampunkratgame. Seems I am really closing in on finishing the tech demo!

Devlog #50: designing weapon overload mechanics

Devlog #50: designing weapon overload mechanics

News

New devlog entry for my #steampunkratgame. I am rambling a lot about game design, but there are some neat gifs there as well. Enjoy!

Devlog #49: Getting closer to the finish line

Devlog #49: Getting closer to the finish line

News

New devlog entry for my #steampunkratgame. Gif-heavy.

Devlog #48: Reducing difficulty and icons count

Devlog #48: Reducing difficulty and icons count

News

New devlog entry for my the squad-based survival strategy #steampunkratgame.

 Devlog #47: In-game menus

Devlog #47: In-game menus

News

With these new in-game menus that I've added, my #steampunkratgame is starting to look like a legit game! Read more in this new devlog entry for "This...

Devlog #46: The soldier class

Devlog #46: The soldier class

News

Welcome to next weekly devlog update of #steampunkratgame! Go see all these new visuals, including a new character class.

Devlog #45: game teaser, and more

Devlog #45: game teaser, and more

News

New devlog entry for "This is The End" #steampunkratgame - first after my holiday break!

Devlog #44: making gameplay rules more clear

Devlog #44: making gameplay rules more clear

News

New devlog entry for "This is The End" #steampunkratgame.

Devlog #43: optimizing time and costs

Devlog #43: optimizing time and costs

News

New devlog entry for "This is The End" #steampunkratgame. Gif-heavy.

Devlog #42: first anniversary

Devlog #42: first anniversary

News

New devlog entry for my "This is The End" #steampunkratgame.

Weekly devlog #41: new enemy type

Weekly devlog #41: new enemy type

News

New devlog entry for my "This is The End" #steampunkratgame. Gif-heavy.

Rebalancing the game; new lighting system

Rebalancing the game; new lighting system

News

New devlog entry for my "This is The End" #steampunkratgame. Gif-heavy.

Sound/visuals/gameplay balance

Sound/visuals/gameplay balance

News

New devlog entry for my "This is The End" #steampunkratgame. See the gifs and find out if killing rat vermin in this steampunk, squad based strategy game...

More sounds and visual tweaks

More sounds and visual tweaks

News

New devlog entry for my "This is The End" #steampunkratgame. Gif-heavy.

Game sounds

Game sounds

News

New devlog entry for my "This is The End" #steampunkratgame. A little more text than usual, but the gifs are there!

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