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Tag "status update"
Status Update August / September | Gamescom 2019

Status Update August / September | Gamescom 2019

News

Gamescom 2019 is over and everything has returned to normality. As promised in the last Blogpost now we want to review what happened during the biggest...

Status Update June / July ’19 | Our social media accounts

Status Update June / July ’19 | Our social media accounts

News

We spent the last weeks to prepare for and represented on Gamescom 2019. Now that the trade fair is a thing of the past, we are finally collecting and...

Status Update April/May '19 | Comparison between EternalEscape and other turn-based tactical games

Status Update April/May '19 | Comparison between EternalEscape and other turn-based tactical games

News

In May we released the latest version of Eternal Escape. Now we will take this as an opportunity to compare our game with other turn-based tactical games...

Status Update Mar ’19 | A short presentation of our classes

Status Update Mar ’19 | A short presentation of our classes

News

Six months ago at the end of 2018, we tested our gameplay mechanics with models and animations from unreal marketplace. Also, with the help of motion...

Status Update Dec ’18 - Jan '19 | 2018 in Review

Status Update Dec ’18 - Jan '19 | 2018 in Review

News

Hello everyone, after we’ve taken a look into the future and told you what to expect in 2019 in our last blog post, we will now review 2018 and summarize...

Status Update Nov ’18 | Christmas holiday post

Status Update Nov ’18 | Christmas holiday post

News

2018 is coming to an end and a lot happened this year. Besides the release of our pre-alpha demo and our visit to Gamescom many changes have taken place...

Citadel Status Report 22.SEP.2018

Citadel Status Report 22.SEP.2018

News

Update on current progress of Citadel. Much work has been accomplished but still more yet to be done before anything worthy of release is ready.

Status Update June '18 - Gamepad Support

Status Update June '18 - Gamepad Support

News

in this blogpost we talk about gamepad support in our next demo version 0.2.7 and our plans for future demo releases.

Status Update May '18

Status Update May '18

News

in this blogpost we talk about our recently released pre-alpha gameplay demo and our plans for the future.

STATUS UPDATE APR ’18

STATUS UPDATE APR ’18

News

The topic of this blog post is actually quite similar to the last one, it just involves other senses: the hearing!

Status Update Mar '18

Status Update Mar '18

News

In this blog post, we want to talk a bit about our progress and what we’ve been up to in the last few months. Spoiler: It is MoCap.

Status Update Jan - Feb '18

Status Update Jan - Feb '18

News

Today’s status report will be about some major features and changes we added in the last couple of months due to feedback from our internal alpha testers...

Status Update 26.02.2018: Working on the Alpha

Status Update 26.02.2018: Working on the Alpha

News

The latest status update on Worbital, detailing what we've been up to for the past month. New weapons, improved graphics, sound effects, music and more.

Status Update 19.01.2018: Hello, 2018!

Status Update 19.01.2018: Hello, 2018!

News

The new year has begun, and we're busy working on the schedule for the nearest months.

Status Update #3

Status Update #3

News

We cover the progress we've made last week and cover what we plan on working on this week!

Status Update #2

Status Update #2

News

It's time for this week's status update! We'll be breaking down the work we've done in the previous week and what we plan on working on this week.

Current State of the Mod

Current State of the Mod

News

To long, didnt read: 2 New Warships Alpha Weapons

Backend updates and Testing!

Backend updates and Testing!

News

I've made a lot of progress on the game over the month.

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