Welcome to this week’s Orchid of Redemption devlog, if you haven’t already, be sure to check out our insight into difficulty tuning in The Road to...
Take your trusty laser rifle and strap into the boots of Björn the Bunkercrawler. Shoot your way through hordes of rouge robots. See them fall like dominos...
This week I spend some time on creating a settings window and writing a audio manager for my game.
Hi, this week I've been working on some graphic design for buttons and windows. It was good to take a break from programming for a while and do something...
Hi! Past two weeks I've been struggling with lack of motivation to get back to the project, and finally got myself together to work a little on the game...
Hi everyone, this week I have been working on switching keyframe based UI animations to tween animations and making a simple UI notification system for...
In the third devlog of Mauze Adventure, I am talking about the player map and the fog of war system made on top of it using unity shader graph.
In the second devlog of Mauze Adventure, I talked about tools programming in Unity3D, some of the mistakes I made and how I fixed it using editor windows...
Mauze Adventure is a puzzle crawler with a cute environment, where a treasure hunter mouse explores procedurally generated maps to find valuable items.
Terraforming Earth generates unique puzzles with an iterative, obstacle-based approach, without using pre-defined, handcrafted rooms. Let's take a peek...
Experience a procedurally-generated mini-RPG with memory-based battle mechanics, in an epic quest to save Aisha's parents from an unknown evil! Our unique...
Run, jump, shoot, and kill through a "dirty" pixelated sci-fi noir hell, brimming with traps, sadistic robots, bizarre characters, and merciless, old-school...
Check out 45 minutes of Terraforming Earth gameplay. I play through the first 14 missions, covering many elements of the gameplay.
An open-world, procedurally generated stealth+action game with player progression and increasing difficulty! Use your guile and your handgun to end the...
Added secret passages to the game by creating breakable walls
In the far future, humanity has been decimated and enslaved by a powerful alien empire. However, in a secret facility, biologically advanced human clones...
Explore the shifting and spectral city of Helheim, in this procedurally generated Norse afterlife. Hel can be played as an atmospheric walking sim set...
Years ago there was an... Incident... at the Gilbert Dweezil Mansion Estate. Yet nobody can ever prove just what happened, all the tales of what occurred...
You can tag anything on IndieDB on IndieDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.