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Tag "playtesting"
Breaking News From Strategy Revive & Prosper

Breaking News From Strategy Revive & Prosper

News

We're thrilled to reveal that we've been secretly testing new game features...

DeliSpace gameplay playtesting

DeliSpace gameplay playtesting

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A gameplay video (first public playtest) of DeliSpace - a package-fairing 2D pixelart game. Oh, and it`s in space!

What’s Cookin'? #4 - We’re back on Itch! + “Upgrades Update” soon to be playtested 😀

What’s Cookin'? #4 - We’re back on Itch! + “Upgrades Update” soon to be playtested 😀

News

In this article, we’ll explain a bit about why our game just kinda disappeared on Itch.io for a bit, plus some more fun stuff related to Just Keep Running...

The First Gameplay Stream by Orbital Potato

The First Gameplay Stream by Orbital Potato

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Check the Base-building strategy Revive & Prosper's🌱 first Gameplay Stream

The Kitchen Map is done and the launcher is downloadable now!

The Kitchen Map is done and the launcher is downloadable now!

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The Kitchen Map is done and is being tested actively. Want to participate? Let us tell you how.

Lost Memories: Ghosts of the Past Pre-Demo build available

Lost Memories: Ghosts of the Past Pre-Demo build available

News

The pre-demo build for Lost Memories: Ghosts of the Past is now available!

The November Surprise

The November Surprise

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Very long update on the state of the game! Goes over several topics, including playtesting results, combo mechanics, and weapon mechanics.

No testers for the playtest - Devlog #2

No testers for the playtest - Devlog #2

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The quarantine prevents our testers from coming to play the first build of Ikai's prototype demo.

Steam Page, Playtesting, IndieDB Top 100, Conventions, and Character Customization! - Dev Update #32

Steam Page, Playtesting, IndieDB Top 100, Conventions, and Character Customization! - Dev Update #32

News

What an exciting month - we launched our Steam page, made the IndieDB Top 100, attended our first convention, and we're currently looking for playtesters...

The Red Front - Game Testing and Improvements

The Red Front - Game Testing and Improvements

News

This week we held our first public game testing of The Red Front. We recap how the night went and what we learned from the experience.

Grapple Hook/Pull Gun Mobility & Responsiveness

Grapple Hook/Pull Gun Mobility & Responsiveness

News

Improved the minimum rates of acceleration and responsiveness of the pull and grapple hooks. Added post processing effects when players move too fast...

Dev Blog 3 : Playtesting and Art Updates

Dev Blog 3 : Playtesting and Art Updates

News

Been an intense two weeks for us here at Honeypot. Our biggest goal was our first set of public playtesting. It was pretty nervous as this would be the...

Thursday Night Fun!

Thursday Night Fun!

News

Help play test 60 Tons with other tankers tonight at 9pm est

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