Hello again =) This week, I was creating the modification manager and software for modifications uploading to the Steam Workshop.
Another week has passed, and the next news came out=) I've added modification support, wrote manuals on how to create mods, released the game in early...
This week I was working on the mod support and still working on it. Hope to finish the work before the game's early access release.
On the week I've revealed the Demo, and started the mod support development.
To start playing simply download the zip file, unzip it wherever you want, chmod +x LinuxRelease.x86_64, and start the game as you would do with any other...
These are the results of the last week. I was working hard to prepare the demo, though couldn't finish it before Sunday=(
This week I was mostly working on programming new and enhancing old algorithms. Also I've done some drawings, though not much, cause I had less time for...
Here are the week's results. I was creating new UI, HUD and thinking on what to do next.
This Week was as hard as all other, but I have finally started to create the visuals for the game. And also, I've don much on game mechanics ;)
This article describes the result of the SpaceGeon development that I've done in last two weeks.
This week was really productive, though it maybe unseen. I've finished the level generation process and started to enrich the gameplay process. Alpha...
This week was rich for searchings, findings and loosings. I've created user's interface and started writing the level generation algorythm.
This day I was working on the UI system prototype. Most of basic menus are done, though for now it is only concept - later I would redraw it myself and...
This week I was able to start and finish (maybe partly) 12 paragraphs of the game's development RoadMap.
This game is about the Special Forces specialist, who was kidnapped from Earth to the Space Prison, where he will be suffering from thousands of tortures...
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