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Tag "materials"
[CopperCube] Scripting - Load Textures Externally

[CopperCube] Scripting - Load Textures Externally

Tutorial

This lesson will show you how to make games made with CopperCube can load textures externally rather than pack it inside the game executable.

Material names, for asset creation (3d models, weapons, etc)

Material names, for asset creation (3d models, weapons, etc)

Tutorial

Rather than use textures, often materials are used for models Here is a list of some. Note: Just set the material name and make sure your export options...

Prosperous universe wiki! - development log #149

Prosperous universe wiki! - development log #149

News

With Julian wrapping up his freelance audio project and Martin in the process of moving, it was Michi’s turn to power through this week by himself...

New Textures and Materials!

New Textures and Materials!

News

Hey guys! Long time no see, but we've been busy nonetheless. Last week a lot of new textures and materials started pouring in from our artists at an amazing...

The making of the (skins of the) enemies of BoE

The making of the (skins of the) enemies of BoE

Tutorial

A short article about some texturing tricks I used.

Melon in zone.

Melon in zone.

Game

Take watermelon to finish using breakable machines.

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