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Tag "kanshi city"
Dev Blog #6

Dev Blog #6

News

We try out UE4 sequencer for the first time and start building a new level.

Dev Blog #5

Dev Blog #5

News

Feautured in a national newspaper and implemented player feedback: sprinting, camera alerts, proximity sensor, level select screen.

Dev Blog #3

Dev Blog #3

News

We have a new logo, updated our main menu, added a pause screen. We also added gamepad support, made guards more obvious and fixed some bugs!

Dev Blog #1

Dev Blog #1

News

The first development blog for Kanshi City. This week we put in our first custom 3D models and reprogram the city patrollers to have unique waypoints.

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