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Tag "implementation"
Freedom - Ghost Dash

Freedom - Ghost Dash

News

This is a sample dash effect that I wanted to share! It does not end until you set the dash timer to 0 or use a toggle to change when to use the effect!

Dialogue implementation

Dialogue implementation

News

In this post we show some of the updates on the implementation of mechanics into our game, mainly the dialogue system.

A Crown for the Dead

A Crown for the Dead

News

In which level-geometry sees touch-ups and fixes; a superfluous tomb-chamber is sealed off; a crown is worked on; logic for taking and replacing said...

Progress on Implementation

Progress on Implementation

News

This is just a quick showcase of some of the work which has been going on.

Implementing Time Rewind - And Tearing It Out

Implementing Time Rewind - And Tearing It Out

News

Find out how I implemented time rewind in my game, and why I chose to let it go.

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