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Tag "hyperactive"
[Press Release] Super Hyperactive Ninja coming to Switch on October 25th!

[Press Release] Super Hyperactive Ninja coming to Switch on October 25th!

News

Super Hyperactive Ninja by Grimorio of Games and JanduSoft S.L. is coming to Nintendo Switch on October 25th. Pre-order it now and get it with a discount...

Super Hyperactive Ninja releases May 22 (Steam, PS4) and May 25 (Xbox One)!

Super Hyperactive Ninja releases May 22 (Steam, PS4) and May 25 (Xbox One)!

News

Super Hyperactive Ninja by Grimorio of Games and JanduSoft S.L. is coming to Steam (Windows, Mac, Linux) and PS4 on May 22nd, and Xbox One on May 25th.

Demo of Super Hyperactive Ninja available!

Demo of Super Hyperactive Ninja available!

News

It's summer and you don't know what to play? How about a hot game? Like a cup of hot coffee, the first demo of Super Hyperactive Ninja is here! Read this...

The Level Design in Super Hyperactive Ninja

The Level Design in Super Hyperactive Ninja

News

Which design principles do we follow when designing the levels of Super Hyperactive Ninja? Isolation, letting the player learn by themselves... Read it...

Making Super Hyperactive Ninja - Part 4

Making Super Hyperactive Ninja - Part 4

News

Fourth part of the devlog. We continue explaining how we designed the basic enemies in Super Hyperactive Ninja. Genkidama Monks! Creepy Ghosts! Cute doges...

Making Super Hyperactive Ninja - Part 3

Making Super Hyperactive Ninja - Part 3

News

Third part of the devlog. How did the enemies of Super Hyperactive Ninja came to be? What do they do? Discover it in this article

Making Super Hyperactive Ninja - Part 2

Making Super Hyperactive Ninja - Part 2

News

Super Hyperactive Ninja features items to use during gameplay, which was a scrapped idea for the original. Why and how did we introduce those items into...

Making Super Hyperactive Ninja - Part 1

Making Super Hyperactive Ninja - Part 1

News

How did we start remaking Hyperactive Ninja, an Android game, into Super Hyperactive Ninja (for PC and consoles)? See it in this article

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