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Tag "game marketing"
Achieve Game Visibility Like a Pro Without Wasting Months on How-Tos

Achieve Game Visibility Like a Pro Without Wasting Months on How-Tos

Tutorial

There are approximately 21 games coming out Every Day on Steam. Imagine how many games that would be in a single month. No matter how good your game...

Pimp your game’s Steam page in 10 easy steps (+1 difficult one)

Pimp your game’s Steam page in 10 easy steps (+1 difficult one)

Tutorial

In this article, I'd like to give some tips to fellow gamedevs on how they can revamp their game's Steam page and increase its visibility in 10+1 essential...

500K impressions on Steam? - Here’s how we boosted our game’s visibility & wishlists

500K impressions on Steam? - Here’s how we boosted our game’s visibility & wishlists

Tutorial

In this article, we would like to share how we boosted our game’s visibility & wishlists, the effects of the Steam Summer Sale and Users Reviews, we...

Zack Manko, Mega Cat Studios: Bringing Physicality to a Digital World

Zack Manko, Mega Cat Studios: Bringing Physicality to a Digital World

News

This week, we got a chance to talk to Zack from Mega Cat Studios to talk about developing retro games for new consoles, marketing physical games in the...

Michael Mendheim: From Million Dollar Marketing Budget to Indie Release

Michael Mendheim: From Million Dollar Marketing Budget to Indie Release

News

In our second developer interview of the year, we were able to talk to Michael Mendheim, developer of Mutant Football League. Michael shared what it was...

Thor, Pirate Software: Leaving AAA to go Indie

Thor, Pirate Software: Leaving AAA to go Indie

News

For our last developer interview of the year, we got to talk to Thor from Pirate Software to talk about how he left AAA to start his own indie studio...

Indie Boost Announces Game Jolt Partnership

Indie Boost Announces Game Jolt Partnership

News

Indie Boost is excited to announce its partnership with Game Jolt, which will provide paid opportunities to content creators on the platform.

Jason Canam, Household Games: Removing Accessibility Barriers

Jason Canam, Household Games: Removing Accessibility Barriers

News

We’re continuing our series of collaborative articles with Jason Canam of Household Games, the studio and developer behind Way of the Passive Fist...

Curtis Campion, Newfound Courage: Diversity and Inclusion in Games

Curtis Campion, Newfound Courage: Diversity and Inclusion in Games

News

This week, we sat down with Curtis Campion, who is making Newfound Courage, to talk about telling relatable stories and the importance of inclusion in...

Indie Boost

Indie Boost

Group

Indie Boost is a video game discovery platform for press, YouTubers, and streamers.

Wase Qazi, Megastorm Games: Community Building Through Twitch

Wase Qazi, Megastorm Games: Community Building Through Twitch

News

We’re kicking off our collaborative article series, where we sit down with game developers and help tell their stories. The first installment comes...

How to Stand Out at Pax and Game Expos

How to Stand Out at Pax and Game Expos

Tutorial

Don't let being normal kill your PAX or Game Expo experience. This guide provides helpful advice and tips on how to stand out from the crowd and maximize...

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