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Tag "exhibition"
Two closed tests later

Two closed tests later

News

In short: we recently conducted two closed tests with the community, the game is going to PAX West at the end of August, we have a big tournament coming...

Truck the System | Norwich Games Festival

Truck the System | Norwich Games Festival

News

A look at my time exhibiting Truck the System at Norwich Games Festival 2019. Lessons learned, trucks built and loop-the-loops looped.

Tackling the backlog - development log #151

Tackling the backlog - development log #151

News

Things have picked up the pace this week! Julian got his hands on a new build of the game, which he promptly showed to the public over the weekend. Martin...

EGX 2018 - A tale of an exhibition

EGX 2018 - A tale of an exhibition

News

We just got back from our first EGX. As usual, not everything went according to plan. There are always unexpected hurdles.

Economic stimuli – development log #144

Economic stimuli – development log #144

News

The new Prosperous Universe homepage is finally live! Michi gives a deeper insight into the Chamber of Global Commerce, Martin continues our “new office”...

Neighborly business – Development Log #137

Neighborly business – Development Log #137

News

During Martin's last week of parental leave, Michi diversified the possibilities for player interactions, Julian engaged with the community via Skype...

Game Development Exhibition Interview 2017

Game Development Exhibition Interview 2017

News

Throwback: Our first interview about Bleeper at the Game Development Exhibition at the University of Skövde 2017.

Artwork exhibition – development log #129

Artwork exhibition – development log #129

News

With Michi gone for the week, Martin and Julian set out to exhibit the game and its latest artwork at Games/Bavaria Vernissage in Munich.

Boarding procedures – Development Log #127

Boarding procedures – Development Log #127

News

After the flight model, the material tree is in for a material overhaul (haha), and so is the game’s entire look. Besides preparing all this, the team...

Chameleon Swing Dev Update for 2018

Chameleon Swing Dev Update for 2018

News

Excited to win the GEEK Indie Award twice in a row, we present the latest updates coming for Chameleon Swing.

Chameleon Swing at Insomnia 61

Chameleon Swing at Insomnia 61

News

Follow the adventures of our crazy chameleons as they swing into Insomnia 61.

Dev Blog #4 - Games Convention Booth

Dev Blog #4 - Games Convention Booth

News

We had a booth for Kanshi City at the Insomnia X Resonate festival at the Glasgow SECC. We had 350-400 people play the game and give us fantastic feedback...

Coming Up for Expo at University

Coming Up for Expo at University

News

Next tuesday we're appearing in public to showcase our game. It will be our first public display of what we've been working on, and we're all nervous.

Chameleon Swing at GEEK 2017

Chameleon Swing at GEEK 2017

News

Families got to play Chameleon Swing at GEEK 2017. Here's what they thought and general feedback.

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