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Tag "empires"
Hive Quest Kickstarter announcement

Hive Quest Kickstarter announcement

News

Kickstarter updates and some new game play eye candy!

Hive Quest gets a big new addition to the UI

Hive Quest gets a big new addition to the UI

News

Players can now organize the Hive better using the new Book of Hive Lore!

Hive Quest gets new cinematics, landscape improvements and a Kickstarter update!

Hive Quest gets new cinematics, landscape improvements and a Kickstarter update!

News

New 3D models, opening sequence eye candy and mooore...

Hive Quest and fun with the new insect swarms

Hive Quest and fun with the new insect swarms

News

After the last update and strategy thoughts - here's some news about an important new strategy element!

Empires in Ruins - Ingame feedback system

Empires in Ruins - Ingame feedback system

News

Barely 3 months from early access release, we added an ingame system to simplify feedback and bugs report.

Some thoughts on designing Real Time Strategy games...

Some thoughts on designing Real Time Strategy games...

News

Recent game dev on Hive Quest & Real Time Strategy insights!

Empires in Ruins - Oomph is the word

Empires in Ruins - Oomph is the word

News

For the last several months, we've been working on the game campaign and main map mechanics. Defining the specific genre of Empires in Ruins is quite...

Empires in Ruins - Autoresolving battles

Empires in Ruins - Autoresolving battles

News

Even though battles are a core component of Empires in Ruins, in order to satisfy different types of gamer, and not to impose our own style on each run...

Empires in Ruins - The Unity update struggle

Empires in Ruins - The Unity update struggle

News

It was about time we did update the project ot the latest unity, but we knew it was not gonna be completely painless. But it could have been worse nevertheless...

Empires in Ruins - Designing new battles

Empires in Ruins - Designing new battles

News

How does level design happens in Empires in Ruins? How and what does Dr.H think of when he works on a new map, and how does Jephyr makes that design come...

Empires in Ruins - Chapter I, "Something wicked this way comes."

Empires in Ruins - Chapter I, "Something wicked this way comes."

News

Empires in Ruins campaign is strongly plot-driven. While not planning to spoil anyhow the progression, we thought it might be nice to offer a bit of summary...

Empires in Ruins events report - Rezzed (UK) and GDD (Estonia)

Empires in Ruins events report - Rezzed (UK) and GDD (Estonia)

News

We did survive taking Empires in Ruins to Rezzed (London) and GDD (Tallinn) and we came back with a little report about how it went!

Game insights: the grain farm

Game insights: the grain farm

News

Providing your population with sufficient food is one of the fundamental principles for a successful and long-term reign in Empires and Tribes....

Game insights: the pottery

Game insights: the pottery

News

Game insights: the pottery Welcome to the completely reworked pottery. Not only did we thoroughly redesign the building, but we also cleaned the kiln...

Preview coming soon new 3d graphic

Preview coming soon new 3d graphic

News

Preview coming soon new 3d graphic. We are working with high pressure on new 3d models.

Empires and Tribes 0.3 Demo OSX

Empires and Tribes 0.3 Demo OSX

Download

Empires and Tribes 0 3 Demo OSX Version 0.3 is out now! You'll find new destruction animations, a coloured minimap and a lot of bug fixes.

Empires and Tribes 0.3 Demo WIN

Empires and Tribes 0.3 Demo WIN

Download

Empires and Tribes 0.3 Demo WIN Version 0.3 is out now! You'll find new destruction animations, a coloured minimap and a lot of bug fixes.

First Update for Rising Empire

First Update for Rising Empire

News

Short update on current events regarding this mod and its development

First Update

First Update

News

This is the first update on this new mod! Stay tuned and read the whole page!

Concept arts - Aztecs

Concept arts - Aztecs

News

Empires is a turn-based strategy game in which a player's task is to face the greatest rulers of even two hundred historical empires. You can create your...

Empires Alpha - gameplay!

Empires Alpha - gameplay!

News

In this article we will show you first ever gameplay from Empires - turn-based strategy game in which a player's task is to face the greatest rulers of...

Who we are - Hubert Mattusch

Who we are - Hubert Mattusch

News

Hi, I'm Hubert Mattusch and I am a programmer at The Four Forces Studio and I lead The Four Forces Academy. Today the time has come for me to share some...

DevLog #6 – Empires history

DevLog #6 – Empires history

News

Empires is a turn-based strategy game in which a player's task is to face the greatest rulers of even two hundred historical empires. You can create your...

Who we are - Cyryl Szmit

Who we are - Cyryl Szmit

News

In today's post I would like to tell you not only about my position and work in studio, but also about my competencies and everyday life. Importantly...

DevLog #5 – Our plans

DevLog #5 – Our plans

News

This post is the first official announcement of big changes, that will take place in our project – Empires. If we don’t mention something, or don’t...

Empires promo #1

Empires promo #1

News

Empires is a turn-based strategy game in which a player's task is to face the greatest rulers of even two hundred historical empires. You can create your...

Huuge visualization and forests in Empires

Huuge visualization and forests in Empires

News

Empires is a turn-based strategy game in which a player's task is to face the greatest rulers of even two hundred historical empires. You can create your...

DevLog #4 – Visualization

DevLog #4 – Visualization

News

Empires is a turn-based strategy game in which a player's task is to face the greatest rulers of even two hundred historical empires. You can create your...

DevLog #3 – Visualization

DevLog #3 – Visualization

News

Empires is a turn-based strategy game in which a player's task is to face the greatest rulers of even two hundred historical empires. You can create your...

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