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Tag "diary"  (0 - 30 of 104)
Prototype End and Renaming to Bug Infestation

Prototype End and Renaming to Bug Infestation

News

In Case it was a Prototype and not the Final Name. I Decided "Escape, Survive the Unknown" is to long so I Rename the Game to Bug Infestation for the...

Update 4.3.2! STANDARD + FREE VERSION

Update 4.3.2! STANDARD + FREE VERSION

News

Hello DvDrummers! in this update there are some bug fixes.

FREE EDITION 4.3.1 Released!

FREE EDITION 4.3.1 Released!

News

Hello DvDrummers! The demo has been updated to last 4.3.1 and is called FREE EDITION now! A lot of improvements from 4.1.2 to 4.3.1, engine update, performance...

Update 4.3.1! Graphics and UX Improvements

Update 4.3.1! Graphics and UX Improvements

News

Hello DvDrummers! The DvDrum is more freshes now, with some graphics and experience adjustments. ENJOY!

Update 4.3.0! UX Improvements & Fixes

Update 4.3.0! UX Improvements & Fixes

News

Hello DvDrummers! In this update a lot of new fix and improvements! Improved User Experience. ENJOY!

The Stones of Yalmrith the Underdog Puzzle Game

The Stones of Yalmrith the Underdog Puzzle Game

News

A Deadly world, tight jumps, slow velocity, complicated puzzles and weird creatures that wants to kill you for no reason.

Dev Diary #21 - Combat Rework

Dev Diary #21 - Combat Rework

News

The combat system has been rebuilt with four pillars Character System, Mount System, Skill System and Combo System.

Update 4.2.2! Optimizations and Compatibility Update

Update 4.2.2! Optimizations and Compatibility Update

News

Hello DvDrummers! This update inclide some performance optimizations and improved compatibilities. ENJOY!

The Missing Years

The Missing Years

News

I'll give a quick rundown of the two seemingly missing years of development time and the hardships of indie game development in general.

Devblog 38

Devblog 38

News

Kickstarter Reboot and a big update ahead! Android slavery!

New outline system using BloomFX

New outline system using BloomFX

News

Actor now targets using a small line drawn out from surface normal and bloom. Aiming cursor on usable items enables a outline using Bloom.

Hoshikage Alpha + Trailer

Hoshikage Alpha + Trailer

News

A discussion on the Alpha stage of the game as well as announcing some new updates and a teaser trailer.

Devblog 37

Devblog 37

News

A million bug fixes, new content and an update on the Kickstarter.

Hello!

Hello!

News

Hello, this is an introduction to our adventure/platforming game we're creating as a University project, check us out for weekly updates and possible...

DvDrum to 75% OFF on Steam!

DvDrum to 75% OFF on Steam!

News

Hello DvDrummers! You can get DvDrum on Steam for only $5.00!

PC Development Update #10

PC Development Update #10

News

This is our very first development update since the first playable version of Chapter 3. We have fixed a few bugs and made some additions.

Introducing a Hunting System

Introducing a Hunting System

News

Place your palm on the ground. Do you feel the vibrations? Shove your ear into the dirt. Do you hear the pattering of feet or the distant stomp of a mighty...

What is Give Me Shelter*?

What is Give Me Shelter*?

News

Give Me Shelter has been in development for these couple of months and now we decided to show off some little progress on what is going on and what's...

February Development Diary

February Development Diary

News

A look at the first month of development for The Shadow of the Ramlord.

Update 4.2.1! Workshop Improvements

Update 4.2.1! Workshop Improvements

News

Hello DvDrummers! In this update there are some Workshop improvements and bug fixing! This make Workshop more intuitive and easy to use for everyone...

Update 4.2.0 - Major Engine Update + OFFLINE + Christmas Event!

Update 4.2.0 - Major Engine Update + OFFLINE + Christmas Event!

News

Hello DvDrummers! This is an important update to improve DvDrum experience for maximize the fun during the holidays! \m/ After months of hard work DvDrum...

Vinland's cooking

Vinland's cooking

News

To survive you need water AND food. But how do you make tasty meals on an unknown island where everything is trying to kill you? Let's do some cooking!

Devblog 33

Devblog 33

News

Finally fixed a horrible bug, added the market and finished many new 3d assets.

Devblog 32

Devblog 32

News

Lots of bug fixes, improvements and the new, epic T3 mech!

Cosmonator Dev Log #1

Cosmonator Dev Log #1

News

Cosmonator's first week on Steam! So far, so very good!

Devblog 31

Devblog 31

News

Lot´s of bug fixing, AI improvements and work on the new mechs for Pantropy.

Dev Diary #20 - Back from the dead

Dev Diary #20 - Back from the dead

News

This is a big catch up on the last six months or so. So much to talk about!

Alien Gates and First Tastes

Alien Gates and First Tastes

News

Chay ho, space hunks. We’ve been working on that sweet, sweet launch screen, fine-tuning ship flight dynamics/sensitivities, and just filling out content...

What is the world of Stratum?

What is the world of Stratum?

News

A description of the complex, twisted and fantastic world of the Deities.

Devblog 30

Devblog 30

News

Unity update, a lot of new content and much progress!

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