Do you want to become the conscience of a serial killer? Yes? Well... This particular update addresses various issues, bugs and glitches of the whole...
Playtown is now officially released on steam! Come check it out and come meet with Steg, the not-so-friendly dinosour.
We're excited to share some thrilling news about the development of Metro of Shadows Our team is working tirelessly to create a dark and captivating world...
Today, I'll be going over additions and new features of Deterrence that have been added to the game since August.
Summer has come and gone, we're a little behind on many of the features we originally envisaged in our spring roadmap, but we do have a new content update...
Deep dive into finding the minimum system requirements.
The time has come to officially announce to the world that Deterrence is coming soon!
What is Deterrence? What is the history of Deterrence? What is the lore of Deterrence? And What is the campaign mode like?
It's that time in the life of every indie game. The time to desperately try to raise funds. Don't worry, I'm not asking for too much.
The forty-third devlog of Deterrence. In this log, the game gets finishing touches such as unit voice confirmations and more than a dozen maps for levels...
Early Access update 6 is now live in time for Steam Summer Sale! Introducing 6 new quests, 2 new villages and lots more...
Insert belonging to the 100 ways to kill your enemies.
We've decided delaying a bit until pushing our next game update to deliver a slightly larger patch in time for Steam's summer sale event, so we thought...
A Cat's Manor will be payable at Japan biggest indie fest BitSummit 2023 Let's Go!
Realm Of Rivalry: Ability Showcase - Ricochet Shot.
The forty-second devlog of Deterrence. In this log, the game gets a bunch of quality-of-life features and an intermission screen.
In today’s update we’ll be sharing our plans for this year’s development on The Black Grimoire: Cursebreaker.
The forty-first devlog of Deterrence. In this log, the game gets a change of mechanics making it a unique tower defense with all the freedom of an RTS.
Time has come to put a point&click; adventure game about serial killer in a deeper context, showcasing main game features.
Just a little update for everyone so you know we haven't given up!
The time has come to announce Early Access for The Black Grimoire: Cursebreaker - Releasing on Friday March 10th!
The fortieth devlog of Deterrence. In this log, the game gets the long-awaited meta game loop that encompasses radio-in abilities.
Our Kickstarter Campaign Is Now Live! Don't Feel Like You Have To Donate But Anything Is A Great Help.
The demo includes areas at the beginning of the game and the quests that kick off the adventure. You can download it now on our Steam store page.
The thirty-ninth devlog of Deterrence. In this log, the game gets a bunch of bug fixes and quality of life improvements; and the A.I. army gets a whole...
Less Frequent Updates From Now On As Game Is More Feature Complete.
In this log, mechanized units are finished with new shaders and death objects, the game gets all new sounds effects and a revamped sound manager, human...
The fifth developer video is here, and we're talking about Expeditions this time, a non-essential feature in Aquatico, but fun nonetheless. Plus, expeditions...
Few days late with the update sorry about that, been pretty sick the past few days and still not feeling good.
The thirty-seventh devlog of Deterrence. In this log, the game gets new mechanized units, a barrage ability, and some bug fixes.
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