The challenges of preparing BattleJuice Alchemist to be released in multiple languages.
Storyline: In 1750, right after Europe’s great plague came to an end, the catholic church saw a significant increase in cases of possession and unnatural...
We found a publisher and secured additional funding from multiple sources, so we can continue development without starving.
Let's have a look at how enemies' debuffs tie in with our new combat tower.
We added a shield ability to our enemies, let me explain a bit how it works and connects to other game mechanics.
It has been a while since I updated the playtest version here on Steam, now the big base building patch is here!
The day-night cycle has been mainly cosmetic so far. Now its time to shine has come and it is introduced with a bang (of UI animations).
Let me tell you a bit about the cinematics for BattleJuice Alchemist, the process of making them.
Bosorka is an exciting action roguelike where a young witch saves the world from insidious and cruel demons. Combine runes, master a variety of brooms...
Explaining the functionality of our base building system with regards to power and new elements
I'm adding more advanced building options, watch me build the first real tower!
In this devlog I tell you a story of stupid mistakes I made to hopefully entertain you and talk about some fun principles and theories.
The original indie videogame 2D platformer focused on parkour beta created in 2020 that tells the story of the future of 4000 the cat Kibo Butterboard...
Taking a closer look on how base building requires re-thinking some systems such as multistory buildings and even controlling your character.
The basic setup for our tower crafting system is in place. It needs a lot more work, but I have some early visual impressions for you.
The basic setup for our tower crafting system is in place. It needs a lot more work, but I have some early visual impressions for you.
"Wait, that's no fair!" - Let's talk about randomness, fairness and decision-making.
Build a giant tower and summon it to the battlefield!
As announced in the last devlog, we now have three character classes using flasks in their own unique way. This comes with a perk system and changes to...
Roguelite turn-based RPG game with pencil drawn graphics. Fight the big waves of Lovecraftian monsters and experience a journey of unholy hero through...
Get a sneak peek on character development and classes that are coming to the alpha playtest!
As announced in the last devlog, here comes our overhauled UI, plus various fixes including Plato's behavior.
Bringing a streamlined UI and visual polish to BattleJuice Alchemist.
Quite a bit of new content to watch about development, plus some great personal news.
Cultist Astronaut is a 2D action adventure that takes place in a cult infested solar system. In this game, you can travel to different planets corrupted...
We overhauled our hub town Caribou Creek. I also ramble a bit about A.I. generated art and show you the awesome work of Felix, our art director and concept...
In this devlog I'm giving a little sneak peak on what is coming with the next patch, including a dashing mechanic.
Hello everyone we are Baby Dolphin Games. This is our project Wing Queen, tell us what you think and if you want to leave us a feedback which is always...
Wing Queen is a vertical scrolling platformer, where you will have to help Charmelie our protagonist to go up the canyon where she fell following an accident...
We are two Italian indie developers and passionate gamers. A developer of adventure games including Wing Queen.
You can tag anything on Indie DB on Indie DB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.