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Tag "Demons"  (0 - 30 of 80)
DevLog: Translating an RPG is hard

DevLog: Translating an RPG is hard

News

The challenges of preparing BattleJuice Alchemist to be released in multiple languages.

Fiend's Archive

Fiend's Archive

Game

Storyline: In 1750, right after Europe’s great plague came to an end, the catholic church saw a significant increase in cases of possession and unnatural...

DevLog: Getting the Band Together

DevLog: Getting the Band Together

News

We found a publisher and secured additional funding from multiple sources, so we can continue development without starving.

DevLog: Debuffs & Decoys

DevLog: Debuffs & Decoys

News

Let's have a look at how enemies' debuffs tie in with our new combat tower.

DevLog: Shields & Breaking Them

DevLog: Shields & Breaking Them

News

We added a shield ability to our enemies, let me explain a bit how it works and connects to other game mechanics.

The Big Base Building Update: Patch Notes 0.23803

The Big Base Building Update: Patch Notes 0.23803

News

It has been a while since I updated the playtest version here on Steam, now the big base building patch is here!

DevLog: Day-Night Cycle and UI Animations

DevLog: Day-Night Cycle and UI Animations

News

The day-night cycle has been mainly cosmetic so far. Now its time to shine has come and it is introduced with a bang (of UI animations).

DevLog: Pop-Up Book Cinematics

DevLog: Pop-Up Book Cinematics

News

Let me tell you a bit about the cinematics for BattleJuice Alchemist, the process of making them.

Bosorka

Bosorka

Game

Bosorka is an exciting action roguelike where a young witch saves the world from insidious and cruel demons. Combine runes, master a variety of brooms...

DevLog: Alchemical Autocannons

DevLog: Alchemical Autocannons

News

Explaining the functionality of our base building system with regards to power and new elements

DevLog: Base Building Is Evolving

DevLog: Base Building Is Evolving

News

I'm adding more advanced building options, watch me build the first real tower!

DevLog: Don't Break that Window!

DevLog: Don't Break that Window!

News

In this devlog I tell you a story of stupid mistakes I made to hopefully entertain you and talk about some fun principles and theories.

Espada de Sheris: Chapters

Espada de Sheris: Chapters

Game

The original indie videogame 2D platformer focused on parkour beta created in 2020 that tells the story of the future of 4000 the cat Kibo Butterboard...

DevLog: Navigating Complex Structures

DevLog: Navigating Complex Structures

News

Taking a closer look on how base building requires re-thinking some systems such as multistory buildings and even controlling your character.

DevLog: Basic Tower Building

DevLog: Basic Tower Building

News

The basic setup for our tower crafting system is in place. It needs a lot more work, but I have some early visual impressions for you.

DevLog: Basic Tower Building

DevLog: Basic Tower Building

News

The basic setup for our tower crafting system is in place. It needs a lot more work, but I have some early visual impressions for you.

DevLog: Fighting Injustice for Our Players!

DevLog: Fighting Injustice for Our Players!

News

"Wait, that's no fair!" - Let's talk about randomness, fairness and decision-making.

DevLog: Preview on Alchemy Tower Construction

DevLog: Preview on Alchemy Tower Construction

News

Build a giant tower and summon it to the battlefield!

Update: Patch Notes 0.21801

Update: Patch Notes 0.21801

News

As announced in the last devlog, we now have three character classes using flasks in their own unique way. This comes with a perk system and changes to...

Dungeon of Final Glory

Dungeon of Final Glory

Game

Roguelite turn-based RPG game with pencil drawn graphics. Fight the big waves of Lovecraftian monsters and experience a journey of unholy hero through...

DevLog: Preview on Perks and Classes

DevLog: Preview on Perks and Classes

Feature

Get a sneak peek on character development and classes that are coming to the alpha playtest!

Update: Patch Notes 0.21401

Update: Patch Notes 0.21401

News

As announced in the last devlog, here comes our overhauled UI, plus various fixes including Plato's behavior.

DevLog: Preview on UI Overhaul

DevLog: Preview on UI Overhaul

News

Bringing a streamlined UI and visual polish to BattleJuice Alchemist.

DevLog: New Gameplay Stream, FearFest Interview & More

DevLog: New Gameplay Stream, FearFest Interview & More

News

Quite a bit of new content to watch about development, plus some great personal news.

Cultist Astronaut v0.18.0

Cultist Astronaut v0.18.0

Download

Cultist Astronaut is a 2D action adventure that takes place in a cult infested solar system. In this game, you can travel to different planets corrupted...

Patch Notes 0.20701: Town Overhaul & Thoughts on AI Concept Art

Patch Notes 0.20701: Town Overhaul & Thoughts on AI Concept Art

News

We overhauled our hub town Caribou Creek. I also ramble a bit about A.I. generated art and show you the awesome work of Felix, our art director and concept...

DevLog: Preview on Dashing and Visual Changes

DevLog: Preview on Dashing and Visual Changes

Feature

In this devlog I'm giving a little sneak peak on what is coming with the next patch, including a dashing mechanic.

Our Project

Our Project

News

Hello everyone we are Baby Dolphin Games. This is our project Wing Queen, tell us what you think and if you want to leave us a feedback which is always...

Wing Queen

Wing Queen

Game

Wing Queen is a vertical scrolling platformer, where you will have to help Charmelie our protagonist to go up the canyon where she fell following an accident...

Baby Dolphin Games

Baby Dolphin Games

Company

We are two Italian indie developers and passionate gamers. A developer of adventure games including Wing Queen.

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