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Tag "controls"
Improved Controls, added equipment and better police enforcement

Improved Controls, added equipment and better police enforcement

News

A-Star Theft has faster controls, better equipment and more dangerous enemies!

Devlog #015:Configurable controls and GUI navigation

Devlog #015:Configurable controls and GUI navigation

Feature

I've added configurable controls so people can completely rebind all keys used in-game to either keyboard or controller buttons! Currently I'm working...

Steven the Sperm

Steven the Sperm

Game

Take control of Steven, a sperm who must survive deadly spermicide on his way to the egg! Swim, dash, and squirm through eight stages of action and thrills...

Playing with Keyboard

Playing with Keyboard

News

One player can use the keyboard. In case you don't have enough controllers or you are sitting in the office and want to just "test" the game quickly...

Bound By Blades - Ambient Animations, VFX, Music and More!

Bound By Blades - Ambient Animations, VFX, Music and More!

News

New Ambient animations now in game, with little Lamgi creatures that run around in town, Finny with her new idle, and wisps that float around in the battlefield...

Bound By Blades - Character Customization, New Menus, and Controller Update

Bound By Blades - Character Customization, New Menus, and Controller Update

News

This update adds Character creation customization along with visuals for all equipment pieces to show up on your character as you equip them. New animated...

Basic controls in Hiber's game creator

Basic controls in Hiber's game creator

Tutorial

This video demonstrates the basic controls used when building a level in Hiber.

Weekly DevLog #3 - Drop-In/Out Input System and Physics

Weekly DevLog #3 - Drop-In/Out Input System and Physics

News

This week was focused on the drop-in/out system for input methods, and doing some refinements of physics.

What do you think about the new controls?

What do you think about the new controls?

Feature

I've played Star Wars Battlefront 2 open beta, it was amazing. The new space control was perfect for me, i've been analyzed a bit and thinked about it.

Where has the time gone!?

Where has the time gone!?

News

It's been a long time coming, but it's time to delve deep into the last 8 months of work! Including new and updated worlds, refined controls and other...

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